E5-6 updates
- < 1 month 10
- 1-3 months 8
- 3-6 months 9
- 6-12 months 16
- 1-2 years 23
- 2-4 years 26
- since basically the beginning?? wowie hi (4-5 years) 16
these posts are probably quickly going to start covering more and more ground (in terms of # of episodes) as updates get lighter
the usual drill-- up top is general changes and below is changes to the story content. also with the general changes is a list of some of the bugs i've fixed recently-- not all of these are particularly notable, but most of them fell outside the 'quick fix' category and some of them have just been pushed back or consistent problem children for multiple releases.
and, well, i wrote them down. therefore, they get posted.
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Story updates below! They are not numerous or detailed, but if you wish to be completely surprised by changes, feel free to skip
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ok that's it that's the show
EDIT:
WAIT THAT's NOT the SHOW i forgot to mention cass and has just spent a lot of time looking over the distribution of move tutors in the game and has scooted many of them up! You can start getting move tutors as early as onyx school now!!!! And also!!! She has made it so if you buy a move once, it is free for you forever!! do cass and appreciate, okay thanks !!!!
-- end of edit
like it's still the same story, it's just done a little cleaner now i think. as i've said before, the main goals of early game updates are to generally streamline things and replace some of the awkward railroading with more player freedom.
with this segment in particular we also had to solve the fact that apophyll is kind of an awkward fetch quest for strength, and i think i've succeeded in that. only because, i got to rewriting the apophyll scenes and suddenly realized i now that the opposite problem
instead of going there being all about strength, i'm like
wait i forgot to mention that the player needs strength at all, how do i shoehorn this hm in now lol
it's fine, i added in a slightly earlier mention, it's easily covered, but i think that is (at least to me personally) reassuring that i've done a good job of making it not about that.
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spare thoughts i had while writing this
there's a growing number of you over time, hi! thank you, ily!!!
i appreciate you all very much and i'm so glad that we've been able to take the time to make this game as good as i can stand to take the time to make it!!!!!
but!
i realize i don't actually have any kind of a sense of how long many of you have been here!
i would like Information!
so poll question-- how long have you personally been around this patreon?
if you've liked dropped and come back multiple times or something idk pick whatever answer feels right to you.
and you know what, if you haven't dropped and come back, you can still pick whatever answer feels right to you, feel like you've been here two years but it was only two months? pick two years, idk, there are no wrong answers, even when the answer is objectively wrong