Commit Log 11/2 > 11/15 (Patreon)
Content
man
so we've kinda been dabbling in testing here and there for logistical reasons but i'm also not entirely to the point of being able to focus on it so i just exist in a grey muddy world of grey muddiness
and sometimes that muddiness wins. there were a few days this week where i just kind of died on the floor. and a few days last week where i just kind of died for more tangible physical reasons. so this commit batch might be a bit lighter...
but i wonder how many posts like this i'll have to make before i stop second-guessing the number of entries as if that is at all actually indicative of the amount of work done overall?
possibly a lot. great.
once again these are provided for your perusal and enjoyment anonymous, without context, occasionally-redacted and in oldest to newest order.
we begin.
- e5 updates done!
- ...except i forgot to hit Save!
- minor angle fix
- obnoxiously massive berry undertaking (comment: seriously this was too much)
- that item disposal function was pretty useful
- New hashes and some fixes!
- More theme teams for the dream teams!
- confidence !!
- oops!
- some bugs that were still in the changes
- Quickfix to match original sprite cleanups!
- quick/dirty battle tower thing
- battle shortlist
- test battle updates
- [REDACTED] Ending
- Fixes at the speed of light
- post e5 smallfixes p1
- getting rid of the font option
- e5 smallfix p2
- when u forget to add the important plot device into a scene
- fix for protect moves failing
- @battle in battle class crash
- form = fix, necrozma map fix, save shortcut restore
- Meteor cleanups pt 3 (comment: ft emo twink)
- impulsive 3am e6 eventing
- v quick positioning fix
- More theme teams!
- changes to upstairs museum and soon after, the museum itself
- Final theme team dialogues!
- minor scriptside changes (comment: stress relief)
- [REDACTED] character ending and other bugfix
- he's not bald anymore!!!!!!!!!!!!!
- simon says make this puzzle better
- Code clean-up for illusion and move order switching
- i don't ever want to touch this move again (comment: gamefreak did good removing it from the game)
- everybody battles files: shits broke edition
- Meteor cleanups pt 5!
- [REDACTED] ending and a little more e6
- alistasia that's the wrong item !!
- fork says i gotta
- smallfixes from cass test round 3? 4?
- i hope she knows how much i love her
- step down, sirius
- hehe prettyy... ...........
- wait i'm sorry
- found some fixes on the side of the street
- stats
- leftovers broke so these don't count
- actually all mine are trash too
- touch up on up stairs museum and part 1 of museum done
- a few more changes
- [REDACTED] Character Endings
- assorted fixes (comment: and y'know maybe something's broken too who knows)
- various fixes from cass test round 5
- encounter parity
- Aster and then various loose ends
- Added the neutralizinggas check back in hWA
- baby fixes for mew/mewtwo
- a single cry is heard from the abyss
- teenytinytypos
- small amount of typos
- several smols
- i got a pocketful a pocketful of [REDACTED]
- one (1) fix
- dishonor on me, dishonor on my cow
- 79 (comment: but pronounced in french)
- full fresh and stylin
- [REDACTED] Character Endings
- out here serving looks
- [REDACTED] and [REDACTED]!
- [REDACTED] and [REDACTED] dialogue uwu
- AI caramba!
- less screechy hyperspace hole
- we are never free of the pAIn
- goddamn it this is why i don't program more ;~; (comment: and also a direct symptom of it. shhh.)
- [REDACTED] and [REDACTED] Character Endings.
- ❤️ For the Patreons ❤️
- All Character endings done!
- pkmn that I'm Over With
- back the heck off the train straight into the salon
- only a fool expects to be foolproof!
- take me to ghurch (gay church)
- Flower Garden field doesn't exist if i don't observe it
- cutting through the bullshit
- just some better syntax to keep it shorter
- typos? me? I would never
- i forgot to commit this last night :(
- quick tilesets commit- not quite done for tonight but pushing any
- project runway, center stage
- PBStuff cleanup
- e6 up to apophyll
- Having a great TIME (haha get it because this is the celebi quest) (comment: because celebi is a time travel pokemon and you see I said the word time so really this is a fun joke of double meaning do you get it do you get it do you get it do you get it please tell me im funny)
- a few commit changes before i get distracted
- cass hon its gonna be okay i promise
- but now it will be more ok.
- we must fight to control the updates within
- new QOL vars
- E6 Changes done!
- Tutor updates
- system
- shard replacement done
- moveset storage function
- tutor positioning
- groovin and schmoovin
- cutting through the misc bugfix list
- shampoo stream sprites again
- all character endings tested
- forking over legendary friends we made along the way
- zmove cleanup, sub-mega fix (comment: im dying squirtle)
- credit-fixin'
- credits ready to roll
- ok fork you can't just update the changelist only AFTER i commit
- e7 azurine changes
and that's the show, pretty sure i'm not missing any this time unless i am being actively lied to
a follow up from last time: wow most of the people who read these posts enough to vote in polls feel like they have been here for like a year or multiple, that is absolutely wild thank you all so much for sticking around for all this time!!! we are almost there ty all of ily <33333333333