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first order of business, hi!

wow, we have gotten a lot of new faces around here in the last month or so and we are continuing to do so! I know that a few of you want to just get the beta and be on your way, and that is okay. but I also have gotten the impression from chatting around that the much greater majority of our newcomers have been people following the project for years and years who didnt know about the patreon, couldn't support before, just wanted to give back, etc. so to everyone regardless of your circumstances or how long you hope to stay for,

g r e e t i n g s !

you are very welcome here and the support means and helps so much for all of us, thank you so much for hanging in there for the very end and i really really hope the final version to be all that you hope for!*
*gen 8 not withstanding, im sorry-- i cant--

<333


onto the content,
here we are with the march log of commit names! 

if you are wondering what the heck any of this is, basically a 'commit' is someone on the team saving changes to the development copy of the game. some of the commit names give you insight into the development process, some might leave you guessing, and some of them are just plain silly.

these are some of the commits during the month of march, so we're going from partway through multi-testing through the end of beta wave 1. as always, these are posted anonymously, without context, occasionally redacted, and in order from oldest to newest.


  • definitely one of the commits of all time
  • switch for ditching smiles at the last minute
  • Fixing the hidden power crash
  • icons and battlers
  • i want to give good commit names but i also have no idea what i did
  • a few typos
  • Removing the ' from let's snuggle forever
  • Fields getting a chance
  • sprite fixes
  • smal mistake in field notes
  • apparently i did things yesterday
  • kyurem bats
  • bag
  • list cleaning again
  • [REDACTED] dialogue edits
  • and some catsup on the side
  • a.9 compile
  • playing catch-up
  • hopefully fixed my stupidity
  • fighting lvl 100 is too easy of you're not nerfed
  • Adding the new monotype event script
  • did i do something? idk. fork thinks so.
  • fork still thinks i did something.
  • a better end to [REDACTED]
  • one (1) step of set up
  • restoring dragon boost on field oop
  • old people get nerfed down
  • controls image
  • anna's wish
  • map info purification
  • a bundle of cat
  • a.10 compile
  • a.10 hopefully
  • yes i would like to "commit" my "changes"
  • all that i have energy for tonight, maybe more tomorrow 
  • Gen 5 weather password
  • Aron please look at the person feeding you
  • couple VR fixes
  • patching up a couple conflicts
  • ?????????
  • at least this time the game isnt pretending i did something
  • nightclub bg
  • doctor double space's eagle eye wins again
  • dhelmise and catching charm 4
  • quick nighclubs
  • stance change anim spritesheet
  • Stance Change animations
  • And the code for it to work
  • Field message update (smol)
  • another smol fields/fieldnotes file update
  • safely stored cats
  • sorry azzie ily
  • no sorry ame ily2
  • the daily catsup
  • Fixing somthing for clarification!
  • clearer chess trainers
  • a.11 compile & typos
  • Fieldnotes update for grass types weakness annull
  • daycare fix
  • ???????changes?
  • Shields Down anim spritesheet
  • Shields Down animation
  • Top 10 names that will haunt you! #3 will surprise you
  • i did ? thing? + museum fix
  • also disappearing circus girl
  • battlers, a marshadow, and some tileset changes walk into a bar and get some orange juice
  • day care fix again grumble grumble 
  • grumble grumble softlocks grumble grumble
  • local changes (1)
  • champion defense
  • Anim editor copy cels offset
  • Some extra graphics for fainted pokemon menu stuff
  • Techo blast type variation anims
  • early game trainer buffs
  • Hopefully??? stuff to make techo blast anims work
  • anomgarde nerf
  • icons, egg changes, and school
  • tidy maps
  • *takes a shotgun to her list*
  • *eat's ur arrow*
  • typos and broken bricks
  • BP store improvements and somethign else idk
  • encylcopedia de noel
  • a few fixes more
  • a.12 compile
  • clean sweep and caught up
  • oops
  • Trying to get teh animeditor to work
  • a single flip
  • i can only assume i did something
  • monty hall adjustment theory
  • scooted some pictures
  • updater icon
  • updater
  • scattershotfixes
  • babie child
  • the last of the alpha cats
  • typo pass
  • beta compile
  • when attacks break 
  • a few last beta bits
  • Burmy animations
  • oh i didnt commit this from a week ago, pls dont conflict
  • amy mods
  • for crim
  • for crim for real
  • extra spaces are POWERLESS before me
  • fuk u icy field
  • cries at one single waterfall
  • goodbye steroids
  • hehe final ace get it??????? get it
  • wrote exactly zero things today
  • zero edits were done today
  • Making as many discs as we have episodes
  • Forgot to un-tinyfy them
  • Giving Multi Attack 19 animations
  • rejuv itemfinder
  • branino newsino
  • oops forgot some stuff
  • early mega ring + bmic changes
  • scattered personal note cats
  • clean mapinfos again
  • more image organizing, dropping compressed anims
  • ACTUALLY decompressing the anims
  • another fistful of fixes
  • wait there was more HIDING from me
  • 19.14 compile
  • mapcons
  • deshinify
  • daily cat herd for tonight and cleaning list
  • shockwave toge op tbh
  • arclight necromancy initiation project
  • idk what i did
  • I refuse to give up this animation
  • lunyace
  • forgot to copy it over to the other spaces grumble grumble
  • its 7 am  did 2 thing
  • quick poke over some dialogues for clarity, and other misc fixes
  • i lied. one more.
  • ^ they say, like a liar
  • field notes new world airborne nerf
  • 1 is almost 124! (another fieldnote update)
  • diamondstorm now shakes
  • Unspoilering my dev trainer
  • super secret chatter!
  • conflict reso
  • apparently i didnt actually save the singular thing i did and also committed ?? idk
  • hidden powers and zygarde forming
  • snake no judgment
  • fern is the candyman
  • how did heatran puzzle 2 ever work
  • okay i still have to hit save though
  • Quickfix for zygarde anim
  • Ultra Burst animation
  • preliminary wip (no touch because it's a mess)
  • ai i am begging you to cresselia right.
  • randomizer starter cohesion
  • starter fix but a little harder this time
  • some decor
  • no more petting this map promise
  • no, y'know what? heck u *desaturates you*
  • route 3 sketcchy
  • battle flutes PBS update into not consumable (comment: for those of you that remember they even existed)
  • ruby thursday
  • 11th hour items
  • rubysapphire fridays
  • data chips, negative imprint, magnetic lure
  • 2.15 compile
  • route 3 rever for patch .15
  • oops third version file these days
  • on god this puzzle i stg
  • ruby n sapphire skeleton done (comment: i'm trying to think of creative commit names and this is just not it chief)
  • blake stop tposing on the table
  • Only one Magnetic Lure in Neo Beryl
  • Let Exploud always wake up the guard
  • breloombot back/shiny placeholder sprites
  • I present, yet another branch split from main here
  • bictoria plees
  • Metalcoat in?
  • you cannot go back
  • i pushed that to the wrong branch joke is cancelled
  • Revert "you cannot go back"
  • emerald skeleton
  • amethyst skeleton done (comment: -lin)
  • opal pixels begone
  • starter pack for client data
  • oof, lotsa stuff tonight. list cleaned
  • Shadow shield nerf to 0.75 damage reduction if super effective
  • your MOM's local changes would be overwritten if kdsfjnkjgkdfgdfg
  • el team boost for esoteric situations
  • correct the priority of follow me
  • Some scripty things for animation stuff
  • stat display graphics
  • thanks fork
  • kiki theme
  • bike and surf sounds, [REDACTED] improvements
  • route3 done (i think)
  • blake stop tposing on the table (editor's note: yeah, again.)
  • fixed colors
  • Revert "fixed colors"
  • haha how about we don't do that
  • babie
  • time and space didn't have a place
  • cat up for .16!
  • time and space no longer displaced
  • on today's episode, crim emoposts into the wee hours of the morning (comment: tune in for more at six)
  • meow
  • jk i'm jared, 19, and i never learned how to freaking spell
  • Fork please I've not even got anything staged
  • FORK PLEASE
  • anti-ruby softlocke
  • everything is fine...........
  • devso meech
  • Disguise animation
  • last minute cats
  • in ur reborbs
  • danger
  • better be the last time i have to fix this dialga shint (editor's note: it was not the last time i had to fix this dialga shint)

--

That's the main repo! now some highlights from the script repo!


  • hhhhhhhhhhhoney
  • increase purple
  • underwater boost, another fix for panic priority
  • i should never touch the scripts again
  • fuck
  • pushing broken code let's fucking goooooooooooo
  • pushing the fixed version lets gooooooo
  • music bugs, the bane of existence. also .. and not safe guard
  • bad priority panic
  • partner please heal yourself i need you
  • old couples shouldn't be allowed.
  • somehow the switch still got eaten orz
  • I think??? I fixed the weird compiler anim thing
  • mrmrmrmrmrmrmrmr smol dissatisfaction
  • I do not know why this is necessary but it is
  • I have been given too much power
  • the quickest claw to rule them all
  • don't look too deep into this
  • one (1) space
  • commits that exist i guess
  • I forgot some more weather stuff 🙃
  • when did script changes become lower effort than rmxp
  • olive branches for linux
  • lateral movements because i dont know what else to do with this godforsaken set up
  • e
  • rock goes brrrrrrrrrrrrrrr
  • mrmrmrmr stupid capitalization bs
  • goddammit arceus
  • *evil hand rubbing
  • shell bell gettin that h to the p
  • even the shitlist deserves love, they have back
  • more qmarks when function returns boolean!
  • knight now fork. no. not this fork. that'd be something to see
  • jesus fixed (comment: well boys, we did it)
  • forgot to hit em with the good ol CTRL + S + checking if item works
  • EV booster fix bc I can't do math....
  • The END of bike and surf music : )
  • @faintswitch is a lie + top 10 stupidest fixes
  • i just wanna scream in pain and anguish. essentials, why?
  • yes i pushed them why do you ask
  • have this too while you're not asking
  • and so your name is Frank
  • one (1) number



now i'm in a weird limbo where i'm collecting cats to talk about but so much of it is from spoiler content, and some  of you have already cleared that spoiler content, and some of you are rapidly approach it, and others are very slowly approaching it, and others still aren't in the beta yet

okay, if you're in that last group and reading that... i mean... don't tell anyone this... but i think you deserve an olive branch before community, ne? we'll see how it shakes out.

anyway, post content is a little ????????? but i'm sure i can find some things. still, this may be one of the months where we let the game speak for itself


one final announcement before i go today-- i am going to be cutting off the battle tower trainer additions in an upcoming patch. maybe not the next one, but probably the patch after that.  i'll make a note to follow up with everyone before then, but after that it would be risky to get those in late. so just a heads up if you haven't gotten yours in, final chance will be soon! 


cheers, loves, and thank you all so so so much for the positivity and support through these times <333

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