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some playing around with Vinegar mock ups again. This time trying horizontal menus, which i think work much better than the vertical ones that take up half the screen.

A couple little concept teasers here. Chatting let's you choose the tone of your conversation-- matching it to Val's mood (shown on her face) or trying to mix things up will all have various outcomes. From there you'll have the option to talk to her face or to her chest which is a riskier move but has the benefit of making it unmistakable where your interests lie.

Nex gif is just an example of her 4 main moods and the gradual vinegar syndrome effect closing in on the player. Lastly an example of what a rejection might look like if you're not reading her moods very closely or your just generally unlucky.

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Comments

Lord Diana

Such wonderful expressions! Also I really love the UI - the highlights, the distortion effect, the black background without an outline for the failure state are all very, very nice!

Sabaku

Her new expressions are adorable!!