bit of Inverte-Brats development (Patreon)
Content
stumbled onto a layout that spreads 6 even rectangles justified across the screen, and i've already worked out a way that i can use the tiles that they intersect to add some fluid animation-- if I draw things in a 1-bit (two colours) style.
after commissioning 2 sets of sprites the designs for all 8 playable characters is really clear so i can make additional sprites as needed. I'm quite happy with the "monster" bugs which i've wanted to add to the project for quite some time.
still based around tic-tac-toe, with unlockable characters, arcade style "story" and "versus" modes, and coming soon sexy pinup artworks to unlock and collect.
goal is to keep the game short and sweet, but still have something to chew on. cut down development time as much as possible by getting other artists involved, and working on this when i need a break from Vinegar and Lilith Complex (both of which should have something more playable to show off this year)