General thoughts on AI for the FWG project
- Yeah, when used to speed up human-editable work, it should be used 54
- I don't have a strong opinion about it 21
- No, I'm mostly anti-AI (ecology, human-work protection, handcraft preferences) 16
Hello everyone,As you know, AI is moving forward, we are hearing a lot about Astra and how it does this and does that.I vastly dislike the current AIs that will produce non-editable finalized videos of animations, as it's really the AI doing it's thing and then you can only use it as-is.Astra doesn't do that, it can actually work on the project and help in a human-editable fashion.I'm never hermetic to something that can be an efficient tool to create more, with a higher quality.Of course I'm aware of all the adjacent issues, but I'll leave that to politicians to figure out the regulations and simply abid by them.So, I've been playing with it a bit sunday out of curiosty, and first things first: it's, as of now, mostly useless.It's making steps in the right direction, but it's just not good enough when it comes to actual production. All the things you see onlines are mostly either fake or are assets flipping where the AI downloads a bunch of things human-made and patches it together.But for actual, guenine work, meh. There's nothing to see.So, well, there is that.Nonetheless, it's more than what we had before. We're slowly making steps in the right direction.It can now interact with an existing Blender file and do terribly bad work with animations. Some day maybe, it will produce something actually usable.
So, I was curious about that: how do you personally feel about it? Do you think polishing, adding more variations and/or speeding up the animation productions with AI is something we should look for in the future?Stay safe,FWG