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It's taken a TON of work, but I think the results are worth it. The next major feature update is on its way. Here's a list of the highlights.

Major Updates

- Role Abilities and multiclassing.

- Dark Mode

- Can now manage program Rez and attacks from combat menu.

- Agent Menu. (Contacts, Notes, Objectives, and a basic map of Night City.)

- NPCs. All the basic Mooks & Grunts from the book, along with Exec Team Members and Lawman Backup.

- Vehicles and Vehicle Upgrades.

- Improvement Points, which can be spent on upgrades to Skill and Role Abilities.

- Humanity, which is automatically updated when gaining new Cyberware.

- Random name generator for new NPCs and Characters.

- Cropping character image.


Minor Updates

- Equipping/Unequipping Weapons to keep the combat screen clean

- Character multiselect, for quickly deleting a bunch of NPCs after an encounter completes.

- Handle (Street Name)

- Fixed the stat table to the top of the stats page, so it can be quickly referenced when scrolled down in the skills list.

- Selecting character image from the list of pregenerated character images.

- Sort inventory and store tabs alphabetically. 

- Filtering ammunition in the store.

- Gear quantity ("Duct Tape ×6" instead of six instances of Duct Tape)

- Remaining ammo meter for ranged weapons.


Bug Fixes

- Purchasing an item wouldn't refresh the inventory.

- First-time app use sometimes preventing character creation.

- Ranged weapons couldn't be concealed.


Known Missing Content

- While a vehicle *does* have a list of all the upgrades applied to it, most of the functionality of those upgrades is still yet to be implemented. (Examples: Upgrading with an onboard weapon does not yet also create an instance of the weapon. Upgrading to Bulletproof Glass does not track the HP of each window in-app.)

- All the RAW details of the Tech role ability are in-app, but the ability to create custom items is still incomplete. Ability to create new item types and edit attributes of items (Armor max SP, magazine size, etc) will come at a later date.


Up Next

- Weapon Modding

- Life Path

- Data Pool (Night City lore & information)

Files

Previews only

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