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Poll

Which feature would you like to see most?

  • Anything growth related 1272
  • Any gameplay 384
  • Romance/Personal relationships 422
  • Mini GTS interactions 302
  • Story/Lore 260
  • Full VR support 178
  • Military command 102
  • Modding capabilities 159
  • Detailed destruction 334
  • 2025-08-11
  • 3413 votes
{'title': 'Which feature would you like to see most?', 'choices': [{'text': 'Anything growth related', 'votes': 1272}, {'text': 'Any gameplay', 'votes': 384}, {'text': 'Romance/Personal relationships', 'votes': 422}, {'text': 'Mini GTS interactions', 'votes': 302}, {'text': 'Story/Lore', 'votes': 260}, {'text': 'Full VR support', 'votes': 178}, {'text': 'Military command', 'votes': 102}, {'text': 'Modding capabilities', 'votes': 159}, {'text': 'Detailed destruction', 'votes': 334}], 'closes_at': None, 'created_at': datetime.datetime(2025, 8, 11, 15, 27, 55, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 3413}

Content

Our first game dev related poll! As I'm sure you know, we're very eager to show you more, exciting times ahead for lovers of giant girls, especially for VR users. We have much to present, but still need to do some clean up to make it fully presentable. To keep our priorities straight, which game related feature are you interested in seeing the most? Your decision will decide which feature we will present first! If you have other suggestions, please comment on this post. Multiple choice is enabled as well, thank you for all of your support so far and please look forward to the full trailer!

Comments

Shadowwriter

Relationships, lore, military, and anything involving gameplay and the worldbuilding are on my lookout!

Shadowwriter

Oh, and growth would be cool to see, too.

Elcee

Growth is definitely important! So, so many giantess games have shrinking as the primary if not *only* focus, and it's awesome that this one is focused on actual giant women.

Blizzard Wuffy

Not only would I like to see growth, but particularly some very extreme size differences and some out of control growth scenarios! The tension that could be produced from trying to prevent the already macro sized characters from growing to the size of an entire continent while you scramble to try to stop it, or accidentally make the growth worse, sounds so epic to me.

sphrog

Not listed, but body exploration would be great. Gazing up at giants from the safety of a tower is nice, but when they're the size of a mountain, I can't help but want to go hiking. This can easily be gamified - like a challenge to run/climb up her chest within 60 seconds or she grows again & makes it even more difficult, that kind of thing.

Dave

What are the chances of the goddesses be beyond TERA size, like being able to place under their finger nails entire multiverses!!!

Copain

A lot of Fetish games try to get in the way of the Fetish people want by having gameplay. Gameplay and objectives are important; but I'm playing the fetish game for an obvious reason. Give me growth. My only suggestion is maybe have more than just feet stuff if you want this to be a broad game. Options like nudity would also be kinda neato

Heavenly

Sorry, of course. Body exploration is a big component in the game, I'll make sure to add the option in the next poll.

Heavenly

We've been serving you fetish content for years, do you really think we're just gonna drop that? Look forward to it!! Trust in the process my friend, even if you do absolutely nothing in this game you will still see growth. How does that sound?

Cryxis

It's a game, so definitely gotta have gameplay, but as another person said, it's a FETISH game. We're wanting it for less than noble reasons 😅 That said, everyone has different tastes and different interests. Different pumps for different chumps, different strides for different guys. We're all into growth, obviously, but some folks might not be as into feet as others. Some might want gentle scenarios, some might want extreme cruelty/destruction. Some into breasts, others into asses, etc. But the thing we all can agree on is none of it is wanted unless they are gigantic. Personally, I'm interested in the romance options and lore. I wanna know how difficult it would be to try to have a relationship with a woman who enjoys feeling cities under her feet. How did these characters get to be like this, what's their backstory in detail, and can they act even just a little bit 'normal' while obviously being completely not normal?

Heavenly

Believe me my friend, if there's one thing this game provides, it's size fetish content. We are very aware of how much people have been burned in the scene in regards to size games but you have to know that we have been working on this for a looooong time and we know exactly what you need. I hope this can alleviate some of your skepticism, thanks for your comment!

Cryxis

Mate, there's absolutely no skepticism with me lol. You and your team have done nothing but fantastic work each and every time. Other groups might have let the size community down, but hearing that you guys are getting into it? Exciting doesn't come close.

Michael R.

Idk how everyone else is feeling about this but I really like when you can see the effect of the size and therefore the weight interacting with something, like breaking floor tiles or other objects like a chair. Similar like in your videos.

Annie

I'm only interested in mini gts interaction if those mini gts stop being mini gts and get mega sized after the interaction, hehehe. Which I guess in THIS particular game dev team's case probably means I have nothing to worry about, haha.

Rossco292

Would love for there to be a military that you either participate in or is there with counters for destroyed personnel/vehicles and aircraft. Like a kill counter for the giantess with some vehicles and maybe bases and stuff. Man im so excited

sndzzr

I dunno. This all seems very ambitious and well put together. I'd rather another rpgmaker game or renpy with AI slop if that's cool with y'all.

Heavenly

We are merely doing what needs to be done

Heavenly

You can expect to see similiar destruction quality as you see in the videos.

Heavenly

Sorry, I expected a lot of skepticism, it's why we've been on this for such a long time! We wanted to make sure to only make our announcement if we are absolutely confident with what we will ship

Megamoerder

I really enjoyed your "Kronii Time Dilemma"! I think that could be an interesting option—the sense of domination, the helplessness, the raw power. It’s a different perspective. Personally, I don’t need to actually see the growth; it’s more about the idea that if she’s already huge, she has the power to do this or that—and I’m part of it, whether giving the commands or on the receiving end. ^^

Mark Florence

Not getting many votes, but if there would at least be an option for VR to be used while still using mouse and keyboard for gameplay, that'd be sick. The scale of these characters would just be staggering

sphrog

no worries, glad to hear you've already got it covered :D

kiwidink

Personally I'm excited in the relationship aspect of things for the game, good luck dealing with a giant woman when she's upset with you lol! I'm super pumped, best of luck with the game, really looking forward to it, don't rush things though, you guys are a solid team!

ClassyPilot177

Mostly excited for the prospect of playing as the giantesses; there’s a dire shortage of good games that let you take the perspective of the big, so many focus on the tinies

Agemo

Really excited to see what you guys have been making for this game so far and what the gameplay is going to look like. Watching the big girls in action is already a joy to me, but being able to interact and play around with them (especially in VR) sounds like such a fun experience. Very interested to test out the game once the first version becomes available. Will do my best to help you all with finding bugs and finding ways to improve the gameplay. Looking forward to more updates!

Zozo Draws

honestly, besides VR support for the full immersion, I'm just here to experience what you guys have to offer - I will say though, whoever had the idea to make the gameplay loop Voices of the Void esque had a stroke of genius

Crucivel

I know it's hard but please please please make it as interactive and "playable" as you're capable. Too many GTS "games" are just little more than a visual novel barely deserving to be called games. I'm not knocking them as generally they're solo devs and game dev is incredibly difficult but it's always a breath of fresh air to actually have FUN while playing! And I'd love to see a lot of really subtle but convincing details in the interactions. A dev called LadyAlice is creating a game called "Lethal Fantasy" and it's AMAZING with the immersive aspects! Every step the giantess takes shakes the whole map and the bigger she gets the more indirect destruction she causes. Items falling off of shelves, grass swaying, doors flapping on their hinges, windows shattering, giant footprints, big quaking steps. You can FEEL her movements when you play! I LOVE IT!!! And your videos sort of have a similar feel. Here's the creator and the game for those who are interested, it's quite good! https://x.com/alice_r18games https://www.patreon.com/c/LadyAliceR18/posts

MarioArBitz

The truth is that I am interested in almost everything, but especially the gameplay, I want to know how we are going to move around the world and see it in action, but any element we see in the animations, especially the growth, is really important that it is in the game, from my point of view of course.

Annie

I will add I personally find it more fun to deal with giants who I have a connection with already, growth is more amazing when it's your buddy that's growing, so I am hoping for some situations along that line, hehe.

AgainandAgain

another cool feature would be to play as the giantess

Hank's Art House

I would love to see s gameplay fighting the giantess or alongside the giantess. It would be so cool. Anything but sandbox, since there are already size sandbox games.

Marshall

Are there any characters or events planned that involve high heels?

Heavenly

I'm sure both you and people who would rather be less involved in playing will be satisfied all the same.

Heavenly

Most likely, I'd love to see high heels action but I don't really have much bargaining power in the team so I can't guarantee when we'll see it

Grivox

Growth is the top thing I want to see (no surprises XD) But I'm also very interested in the lore and worldbuilding, along with the opportunity to build deeper relationships with the characters. Each scenario will be much more engaging if we got a connection with the girl involved I'm going to have a blast finding myself in certain situations and be like: "That's just like her"

Copain

I'm looking forward to it :)

Blizzard Wuffy

Another fun suggestion/idea, multiple giantess at the same time! The tension and urgency created from 1 giantess would be incredible, but imagine if you input something wrong on the computer or whatever, and suddenly 5 city sized (or larger) women (or clones of the same one already there) are looming above you, how great!! Imagine 10, 15, 20, just spawning out of control, each bigger than the previous one! Obviously would be hard to do that in a game I can imagine, but just want to throw another fun idea out there for the team to read and think about!

Bodom_AI

Being able to play as, or command the giantess would be stellar as well. Either way, I can't wait for the game.

Picori

I might be in the minority, but I actually hope there is a significant amount of work tasks and upkeep to do. I really liked the multi-tasking workload of Voices of the Void, and the core mechanic of processing signals at the computer was a simple and reliable thing you could always return to and feel productive. I'd like it if things like "watching the big girl outside the window" is like a reward for getting all your stuff done and having some free time to see what's going on outside, as long as the work stuff is actually enjoyable and not overly painful. In a lot of size games the player just save scums and intentionally suicides in order to see themselves getting stepped on, and I think that kills the gameplay element of it. If you can somehow make the size elements a reward of the gameplay, I think that's an enormous achievement.

Heavenly

You may be in the minority , but know that you described our game perfectly in the beginning of your post. Save scumming is still an option though for the perfectionists out there.

Mama Aki

Not to be like that, but I hope there won't be an overabundance of foot focus. Some spice and variation goes a long way. An option to remove the stuff you don't want, would be greatly appreciated :) Outside of that, same standard of sound design for this would be really great, visual is great, but sound is also carrying ALOT if the workload in size stuff. VR support is my go to focus request tho, it'd be real cool to have a size game playable in vr. People underestimate how big, even 15m is IRL, so I can't wait to be blow away by KM size. Best of luck going onwards.

David Jones

This might be a bit of a stretch, but will there be an escape room type game where one of the characters are growing over time and you have to escape? It could be like a flashback to one of the animations you have done before, just slightly different...

Heavenly

thanks for the suggestion, I'll make sure to take it to heart

Heavenly

This is already giving some info away but there is an underground floor in this game that servers that purpose. I'm not gonna go into too much detail just yet but I can tell you that you'll like what we have in store for you

David Jones

YIPEEEEEE THANK YOU FOR THE INFO!!!

Troy B.

I feel like size based games are tough to balance for what people may want other than just gooner game. I know that's the main appeal of course, but it'd be nice to see more story and/or personal relationships in addition to the size stuff. But can't wait to see what's to come no matter how long it takes!

Darren van der Valk

I guess this ✌ technically ✌ falls under a feature I’d like to see, but it’s also something that’s already there and I just kind of wanted to highlight it 😅 The vocal cues. Honestly, I love them 🎤︎︎၊၊||၊ It’s great to have an audible representation of speech—it adds another layer to how size is conveyed. That beloved “low pitch” shift, or just the tonal adjustments as size changes, really does it for me. I wanted to put into words how much that adds compared to text with no sound at all. In some ways, I actually prefer it to the fully spoken word (ㅎᴗㅎ )... So maybe it’s more accurate to say: this isn’t just a feature I’d like to see—it’s one I’d like reinforced and kept around~ And then, as 👅🍦 as I am, I feel like most of the other features already cover much of what I’d hope for anyway: general growth, specific growth (BE), extreme size discrepancies, breast content, etc. 😌

Darren van der Valk

It seems that, on further reflection, many people have shared some amazing insights I might’ve only ever had somewhere in my subconscious. That's fantastic, as it helps capture those stray thoughts and ideas that might otherwise have slipped by without me ever getting the chance to express them. I’m sure this has already been thought of, but even breaking down growth into what’s shown versus what’s hidden can be a great way to keep it fresh and engaging. On one hand 🖐, watching the change unfold in real time is thrilling; on the other 🫲, simply encountering the end result can be just as—if not more—compelling. By limiting certain cues, you can heighten or amplify the impact of others. It’s almost like playing with negative and positive space. Imagining—and even exaggerating—the outcome based on expectation and sensory input can become its own powerful tool in conveying growth. At least, those are my thoughts >ᴗ<

Beatlejuice

Gosh, I really don’t want to rush y’all but the anticipation is really starting to get to me. Just please try not to get too wrapped up with trying to give everyone exactly what they want and just focus on making what you have really polished - Not that I’m questioning your abilities! Just don’t push yourselves too hard, I guess is what I’m trying to say.

Heavenly

like clockwork. How dare we take a couple more days to perform the next feat?

Eugen

every day that passes the more excited i get, looking forward to release of the alpha when ya feel it is ready!!

Wind up bird

VR support would be amazing!

Caff

I saw in the previous post that the game will take inspiration from VotV and aboitc. So will there be tasks to complete and the possibility of being blocked by someone or something? Perhaps you'll have to avoid them or defeat them with items or equipment. It would add a certain sense of difficulty as you wander around the tower while completing tasks.

VR Giantess

Dam i got the scene with shizune and that was badass

Phetera

Give me a relatively small giantess that can sit on top of the tower balcony without doing (much) damage, someone we can walk up to.