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We've been working hard, and we see your messages! As you may know, the alpha of our game is nigh and, by the way the name of the game is Crush Corp! We're all very proud of what we have been able to put together and can't wait for you to get your hands on it. Here's a more in-depth look at some of what you can expect from our first release, more content than you may think! Don't want to sit through the whole video? Then here's a quick summary.

The first alpha of Crush Corp contains roughly 1-3 hours of content, enough for multiple playthroughs. Your goal is mainly to conduct research for Emi, endure her and the antics of other giant girls, form relationships with them and of course most importantly, survive! Like similiar alpha stage game projects, the Crush Corp alpha ends prematurely after a certain goal or playtime has been reached. This will only be the case temporarily, as you will be able to play infinitely once we finished working out the complete day and night cycle system.

You can expect to see at least 4 events and a dozen signals featuring giant girls right away, as well as signals containing lore and other goodies. You can finally explore the world of Perfect Order through your own eyes, soon also in VR! I'm really excited to keep building and refining Crush Corp as time goes on. Please stay tuned for the release post! You can expect to see the first alpha build of Crush Corp at the end of this month. Thank you for everything so far!

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Comments

Annie

I'm really hoping Darcey won't be required at any point, I really dislike her, haha. Everyone else I like but Darcey's just... capitalism incarnate, and I wanna escape from those kinda things! Like, obviously there's no issue with her being in the game at all, I know other folks are big fans of her but I really just don't wanna have to deal with her being smug and awful, haha. Anyway, the trailer looks great and it looks like the game's gonna be a lot of fun! Glad to finally have the title drop, too! It's a pretty great title!

Tobutori

The terrain deformation allowing you to see Aerona's old smaller boot prints next to her current size is incredible, an awesome way to show scale and how much she's grown. This project has to be one of my most anticipated ever, and I just wanted to leave a message saying; don't let overhype or impatient people get to you all. Work at a healthy pace, and only release when you're ready. I've dealt with game dev burnout many times before, and the worst part is not being able to continue working on something you truly enjoy. I wish the team the best of luck, and can't wait to experience what you've created so far.

Tiger7500

Amazing work and I can’t wait to play it at the end of this month.

Dr.Stone

Very nice, can't wait to try it out.

Hank's Art House

This looks really promising! Looking forward to the early alpha build!

Dr.Degenerate

Damn, that's an incredible amount of progress in so little time. I wasn't expecting an alpha until next year! Super excited!

Agemo

Very excited to try the Alpha soon! The game already looks great and has fun mechanics to use from what I've seen. Very happy to support you all in the development of this game ^^

• KAMIE •

i can't believe this is happening 🗿🙏🏻💗

Ziedine

quick question : are giantesses playable in this game, or even in a game mode ?

• KAMIE •

🗿 didn't they just said it in video that it's going to be game-mode?

Blizzard Wuffy

This looks fucking EPIC!! The sound design is fantastic, the big booming bassy sounds were really thumping thru my Bose speakers, I have no words for how incredible this all looks!

gtsfef

Looking incredible!!!! Really enjoy updates like this too, this was so cute, especially with the narration throughout!

lilpeepo

Look good mate, looking forward to it

DiamondRainbow99%

First I saw the news about this, I was like this is way too ambitious. But seeing this....huh...this actually looks like something I would try out for sure'

Ewwiod

HOLY SHITTT!! RAGGHHHH

CitarNosis

Maybe he did not watch the video but did read the summary x)

• KAMIE •

hmm i watched video again i think playing big is not here yet 🗿

KJB

To be honest it looks surprisingly good. But the sound effect when NPC's are talking... I absolutely cannot stand it. I'd rather have complete silence then that. Maybe I'm the minority but it causes me physical pain to listen to

Beatlejuice

I’m going fucking feral

kiwidink

Looks incredible! Looking forward to the alpha. Have a good weekend.

luca faiella

Do you have a date for the alpha?

Ridcom

This reminds me of an old pc game I liked playing as a teenager. I was an Atomic Mutant. While the monsters were great, my favorite (naturally) was playing as the 50ft. woman. I really liked the interactions, though I often found myself wishing she could get bigger and cause a lot more destruction way more quickly. This game seems to realize that old wish. Definitely glad I found you guys :)

MarioArBitz

All this is really exciting, the game looks very fun and very cool, and that mini game with Aerona looks like a lot of fun, but I also think it will give a few scares because of the various actions of her and the other girls. I also loved the interactions between Aerona and Emi in the preview, their personalities are well constructed and I like the format of the game texts. Good luck with the game and future animations.

JZ

Thanks for the preview! surprised how smooth the game looked thank you for pouring your passions into the game can't wait for the alpha and official release

Fred Fredson

I cannot even BEGIN to express how excited I am for this!

James Tsou

Really look forward to the game. Can't wait to play with Aerona since I really liked her design. Keep up the awesome work!

Darren van der Valk

I think this really goes to show—as the saying goes, "show, don’t tell." 🤫 But to heck with that! It's an old saying anyway, and honestly… why not both? 🤷‍♂️ The quality of the work shines through in every interaction, and I was genuinely impressed by the preview. It wasn't just the presentation itself, but also the information it revealed. There’s something especially fun about the characters breaking 『containment 🦵ᯓ 』ˎˊ˗ and interacting with the audience directly. That kind of self-aware humor always lands for me. And while I can only speculate about the significance of those ⌇punctuations⌇ in certain texts, the implied invitation to think about them definitely sparks that little 'neuron activation' ⚡🧠 I really enjoyed that emphasis. Subtlety and nuance are powerful tools, and you can see them woven into the project at every level. More than anything, your genuine love and understanding of the fetish comes across clearly—that’s what excites me most~ Also, fantastic work on the logo! Whoever designed and implemented it really crushed it (sorry not-sorry). Embedding the name in what looks like a keyboard key makes me want to intuitively smash it 👇⌨️ That fits perfectly, considering it’s a game and peripherals are naturally part of the experience. It’s also clever how the act of pressing it down mimics the act of crushing something. Smart, huh? 😏 The way the buildings frame it on all sides adds a dimension of size, and seeing all those building blocks come together to form such a memorable and striking brand is great. Tetris, anyone? 🟦🟦🟦 🟥🟥      🟥      🟥    🟩    🟩    🟩 🕹️⬇️➡️ 🧩😩 I’m also hoping the avatars pop up in-game occasionally during dialogue. I’m such a sucker for 2D art, and I was pleasantly surprised to see artwork integrated into events—not just static images, but with transitions, too. That opens up so many creative possibilities, lifting a lot of the usual limits of in-game design and really letting you go wild with scenes. And wow… those sound effects were crisp. Evie’s boom SFX was pure 😙👌 Speaking of her—Evie is so cute, sdnasdksadsadbasd (,,o//o,,) She looks absolutely amazing in-game! (´▽ `)♡ On the stomp mini-game, I’ve got to say, you nailed the walk animation. The added flair really gives each character their own personality, making the interactions lively instead of robotic—apologies, Mu 人(_ _*). I also noticed how the tactics seem to change at different stages, which makes things feel really dynamic. What stood out even more was the arena design: starting in a small enclosed space, then having the giantess smash down the walls to gradually expand the field. That’s such a clever way to scale the play area as she grows. Starting in one big arena would lose the sense of perspective, but this method keeps the scale relatable and makes her feel even more imposing. And once again—the sound design just melts your eardrums~ ᖰ˒﹚) ♪(๑ ´꒳ `๑)♪ (﹙˓ᖳ Honestly, this feels like so much more than just a game. It’s a passion project through and through, and every ounce of that dedication is visible. It’s abundantly clear even from a screen’s length away 💻🫷🤓

Corbez

Oh yeah...

Bel

This is so peak. This is certainly the best timeline, and full glad I am I supported.

八雲橙21

Very nice I want to see it up close... I want to be played with... I want to take me... (*´ч`*)

j

bottomline, i just hope its optimized.

Jizzybee

I hope there will be ways to be our girls as someone who likes to be the big one that grows :p

Mr Tank55

Hopefully we get that option! I'm also just waiting for this alpha to drop anytime now, would be nice if we don't have to wait til tomorrow (or hopefully not later than that)

CRIMN_INST

Any chance Aegir will be in this? (Apologize if question is already answered somewhere)

BW

I'd like to echo this sentiment. GTS games where you get to actually play AS the giantess are rare gems. And many of them are unfinished simulators rather than actual games.

Mr Tank55

Is there some sort of a delay going on? I keep checking in every now and again and wondering when it might actually drop.

CRIMN_INST

I’m not too worried, let em cook :)

Mr Tank55

I figure they'll deliver in terms of quality, that's why I don't mind if something I'm looking forward to gets delayed. Just appreciate the communication if something does arise, yknow?

CRIMN_INST

I glanced through Discord on my break, maybe the 5th this month?

Mr Tank55

oh didn't even know they had a discord, could you toss me a link?

Maurice Henschel

I dont know, I really enjoyed the animations..

Annie

They already said in the FAQ that once the alpha's out, they'll be working concurrently on the game and the animations

jon1122

are there any updates?

Squiggles

It was announced that it was getting delayed to mid October due to a Unity patch.

Annie

Heck they literally can't do anything about that. I wish Unity would time things better :v

Aionne

Can't wait ~

Squiggles

Forreal, I'm cool with them taking as long as they need to make the game good.

ItsYren

Discord says between the 20th and the 30th so we hope and we pray

David Jones

I thought they said around Mid October

Ez

The animations are amazing, the rest does not inspire.

Luca Di Angelo

We are the 29 October, are there update ?

loop

Halloween maybe

Annie

It'd be really appropriate given what game it's inspired by, haha.

junkmail

Will there be vore? Some of your videos have awesome city-licking sequences and I'd be curious if that's something that could happen in the future.

Orgobonm

In the game FAQ they said they're trying to touch on all the content they can, even vore