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Hey, hope everyone has been doing well!

Something we are looking to improve upon is keeping the audience up to date. Consequently there will be more frequent posts regarding the development of the game. Since more people on the team are helping out to write these now, expect to see these on a bi-weekly basis in a more concise format from here on out.

Initially I (Pecu) had planned to release another update very soon after the last one, but I ended up taking it a bit slower to pace myself. This involved bug fixing, some arena improvements, and back-end work. That being said, the latest update is in the testing phase and is currently slated to release later this coming week.

We appreciate the patience and ongoing support you guys have given us and it genuinely means a lot! You guys are awesome and it's only thanks to you that we are able to make this dream project a reality. Thank you so much for caring and without further ado let's get everyone caught up on the development of Crush Corp.

Here's a list of some stuff to expect:

Emi Performance Review Animations

Daily tasks

Arena improvements and bug fixes

A few new arena animations

Greatly improved prop physics

Plenty of bug fixes

The Progress

Altogether the event consists of several minutes of interactive animation. Here's the list of animations that are currently complete and viewable as an in-game animation right now:(SPOILERS)

Intro

Hand Idle

Hand Squeeze (+variants)

Hand Squeeze Fast/Hard

Shrink into finger crush death

Playful Squeeze

Finger Groping (+variants)

Finger Press Long

Win Release

Gameplay and sound still needs to be implemented for the full experience of getting handled by Emi, but work was done in other areas (such as the arena). Full gameplay implementation will be arriving as a priority after this update.

Daily Tower Tasks

In the last update, many more tower mechanics were added such as server maintenance, potion crafting, and cleaning. In light of this, you will now receive daily emails from your giant boss regarding a certain amount of tasks to fulfill in a day. Completing these tasks gains satisfaction with Emi, whereas failing to meet these quotas will result in the reviews becoming more difficult to survive.

Additionally, you will be paid a bonus based on the amount of work completed in the quota. Succeeding on consecutive days builds a streak which will increase both the work required as well as the rewards.

City Progress

The city and tower both have received additional developments as well. Lajest has been working to make it all come together. The main body of the tower including the sub-towers have proper models now, and the dock/shipyard area is also coming together! Given that changes to the buildings require updating the destruction prefabs, these will be coming in a later pass.

In the wake of widespread city destruction, Emi restores things to their previous state using hi-tech drones capable of matter reconstruction. Visual effects for buildings being reconstructed by these drones has also been worked on. Soon the city will be able to be restored over the course of a playthrough.

Upcoming Focus

So far, a lot of the focus has been put into the tower mechanics and keeping the player busy doing their job. Now that we have these mechanics, we are looking forward to focusing more on interactions from the girls and to solidify the early gameplay loop.

The Arena will serve as an instant way for players to get size action gameplay. Your goal is to survive and get out with whatever resources you can scrounge together before getting squashed by your giant opponent. Currently it's only Aerona in the arena, but we plan for other girls to eventually get implemented as well.

Much of the immediate focus currently and following the Performance Review will be surrounding the arena. Things like proper death states, improved AI, dynamic targeting, and more are all being worked on as an integral part of the gameplay loop.

Much of the work showcased in this post (aside from the review) is specifically intended for the next major update cycle (v0.3) in the next several months after the remainder of v0.2. Similarly, there is a relatively major event involving Darcey which is currently being animated as well. After more major work on the arena is done, VR mode is intended to be coming alongside this.

After the the game reaches this state, work will begin on the first major arc or chapter of the game. It has been in the planning stage for a while and involves quite a lot of size content. As much as I'd like to reveal it now, it would be premature to do so. We are eagerly waiting to announce what it will entail when the time is right.

When development gets to this point, work will also begin on the relationship/appeasement system. Within the main tower mode, we want the girls to be able to visit the tower first as a giantess standing outside the building, then eventually to come in and interact with the player at smaller sizes. Going inside will typically require them getting closer with you beforehand, so that will be coming further down the line. Your tower getting destroyed from failed interactions will be more of a possibility.

Files

Comments

CamarroV8

Promising, hope in the future wil see some new events, last update they were 3 new that they were so so. The project has potential!

Mr Groofus

This is hype! Glad to read more dev posts in the future

That Which Festers.

I like to think the drones also restore organic matter, aka the people too :)

Wholesome

finger crush death... =)

Tiger7500

Interesting 🤔

Owgy7

Awesomeeeeeeeeeeeeeeeeeee

Kerolorth

DevLog is as exciting as ever. 👀 Question regarding the future of the game: The though of the girls being able to change to smaller sized never crossed my mind. Do you plan to add Ägir as well? Since her animation video is the most popular on your youtube, it would appear logical to me (also, I love this character 😆)

Copain

IS there a real need for needing the player to interact a bunch during various segments? If we're honest, we're playing a game like this for an obvious reason, and making us do things would take away from the experience

Tremm1ngs

Will there ever be voice lines/voice acting in the "near" future?

Angels4569

Loving the dev log and excited for it also can’t wait for the new content. Also hoping for new events coming in the later future

Orcarolls

Im so excited to see the final product. This project has by far the most potential for a size game out there right now. The entire team is absolutely killing it.

Aionne

Where can I find animations?

RONALD Wagerneira (edited)

Comment edits

2026-09-27 23:00 Del lado latino, es muy obvio como para mencionarlo, pero como va progresando está claro que convertirá en el "magnum opus" de toda la comunidad macro, ✋Absolute MACRO🤚 🚬🗿
2026-09-27 03:59 Del lado latino, es muy obvio como para mencionarlo, pero como va progresando está claro que convertirá en el "magnum opus" de toda la comunidad macro, ✋Absolute MACRO🤚 🚬🗿

Del lado latino, es muy obvio como para mencionarlo, pero como va progresando está claro que convertirá en el "magnum opus" de toda la comunidad macro, ✋Absolute MACRO🤚 🚬🗿

CopyGamer

Is it really a "failed interaction" if destruction ensues? 👀

Fades

If I could add a suggestion, what if the girls started normal size and as the 'run' goes on they slowly grow bigger and bigger so instead of having a typical say 45 minutes to extract it'd basically be limited to them growing so big you have no where to hide. Just a thought would be an interesting way to implement an end timer.

aurexo

ahh, the daily task :D i can't wait to: ignore my daily task while cleaning the whole tower :p

416 HK

Will it be available on Steam?

Heavenly

There are plenty of new events coming! New ones for the time being are being focused on being more interactive as well.

Heavenly

There are plans to add voice lines at some point in the future,. But given that the game is going to have dialogue that might change over development, this will most likely be done later as it becomes more solidified.

Heavenly

The game is planned to release in an early access state on steam next year after the core gameplay loop (like the arena) is more realized.

Heavenly

Sadly we will most likely not be able to officially add Aegir to the game as she is an Azur Lane IP. If we did, the likeness might have to be changed further as well as using a different name. However, once custom model support works its way in, then players will be able to add whatever humanoid model they want for general scenarios.

Heavenly

It has been my experience that these types of games are better when there is a back-and-forth going on between the player and the girl. It's generally more immersive to be able to have interaction which affects the gameplay. Don't worry though, such segments are designed to be played with one hand~

Heavenly

In-game animations are tied to the events which happen over time. We also have separate standalone animations. The Emi animations will be viewable in the coming update via gallery preview before being fully implemented into gameplay

Heavenly

The drones aren't capable of re-creating human souls, so the human element is resupplied via other methods~

Heavenly

The "time limit" in the arena is already based on the girl's overall size, so you've got the right idea. Additionally, you'll be able to unlock various game settings as you play further that adjust growth rate, building density, etc. Many unlocks such as these will be added over time

Aionne

I really love the game, keep up the good work and can't wait to try the next update.

Shadowwriter

WOOOOHHOOOOOO!!!! Darcey’s time is coming! I’m also really excited for increased interaction in the next few updates.

Dakota_the_tiny

Is there a hand squeeze death when you are that handheld size?

Kerolorth

I kinda expected an answer like this but I wasn't aware that custom models would be a thing at some point 😯

416 HK

That's awesome! Hope we can see the official version on Steam soon 😆

EchoesOfTheSong

Will the remainder of v2 have new events aside from the emi review?

Phetera

If we could have the girls sitting/leaning on the tower I would be so happy.

Heavenly

The handplay fist/crushing leads into the finger crush death, so in a way yes

Heavenly

It might have a surprise here or there, but the focus has been on Emi's Performance Review and the Arena

英克ink

Oh, how should I install the mod into the game?

Dakota_the_tiny

Ahh I was hoping for her to lose her fist and crush you

David Delaney

What's the forecast for Darcey event's ? Best girl by far.

Dabian

Its nice to see, that you guys updating and so on, but where are your Animations? I kinda miss them:(

杨 张

Will there be interactions with giant girls like those from UB (Unbirth)?

Aionne

The shrink into finger death is in game?