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Poll

Paying-Patron Excusive Post Poll

  • Design a New ttRPG From Scratch (in weekly installments) 12
  • Create a System-Agnostic Setting (in weekly installments) 10
  • Present business for various genres (one per week) 9
  • Horrifically Overpowered: Pathfinder 1e spells 6
  • Horrifically Overpowered: Pathfinder 1e Magic Items 7
  • Hofficially Overpowered: Starfinder 1e Feats, Classes, and Themes 4
  • Horrifically Overpowered: 5e Feats 1
  • Horrifically Overpowered: 2e feats 3
  • Horrifically Overpowered: Pathfinder 1e Third-Party Classes 6
  • Other! Give me your idea in a comment! 3
  • 2025-05-30
  • —2025-06-05
  • 61 votes
{'title': 'Paying-Patron Excusive Post Poll', 'choices': [{'text': 'Design a New ttRPG From Scratch (in weekly installments)', 'votes': 12}, {'text': 'Create a System-Agnostic Setting (in weekly installments)', 'votes': 10}, {'text': 'Present business for various genres (one per week)', 'votes': 9}, {'text': 'Horrifically Overpowered: Pathfinder 1e spells', 'votes': 6}, {'text': 'Horrifically Overpowered: Pathfinder 1e Magic Items', 'votes': 7}, {'text': 'Hofficially Overpowered: Starfinder 1e Feats, Classes, and Themes', 'votes': 4}, {'text': 'Horrifically Overpowered: 5e Feats', 'votes': 1}, {'text': 'Horrifically Overpowered: 2e feats', 'votes': 3}, {'text': 'Horrifically Overpowered: Pathfinder 1e Third-Party Classes', 'votes': 6}, {'text': 'Other! Give me your idea in a comment!', 'votes': 3}], 'closes_at': datetime.datetime(2025, 6, 5, 6, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2025, 5, 30, 15, 24, 13, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 61}

Content

So, having done Horrifically Overpowered class features for all the hybrid and occult classes of Pathfinder 1e as Paying Patron exclusive content, I want to know what you folks would like to see in future weekly post exclusively for my biggest supporters.

(If you're reading this, that's you!)

Ideas I have floated before include writing a brand-new ttRPG from scratch in weekly installments, another major system-agnostic setting similar to Icehold (in which case we'd discuss what genre to put the new settlement in), or businesses for various genres (similar to the Fantasy Taverns line I did as weekly exclusive content, but this time a wider type of businesses and spread out among fantasy, cyberpunk, scifi and other genres).

Or, if y'all want me to do even more Horrifically Overpowered content, I could tackle HO class features for popular Third-Party Pathfinder 1e classes (such as Dreamscarred Press psionics, or popular Rogue Genius Games classes). I could do all the Starfinder 1st edition classes, and/or themes. I could do Horrifically Overpowered spells, or Horrifically Overpowered magic items. Or Horrifically Overpowered 5e feats, or PF2 content.

Or maybe you have a different awesome idea! Let me hear it!

You can select multiple options on this poll, but if you click everything that won't really help me know what to do next. :)

Comments

Owen K.C. Stephens

Really? Because that would be a HUGE, long undertaking for blog posts. I could DO it...

Ecaeka Ecaicio

Starfinder 1st ed. Please give us one last hurrah for the faithful here at the end. Thank you.

Owen K.C. Stephens

Oh, I expect to keep doing Starfinder 1e stuff in general for years to come. :)

Lazaro Mares (Crosis23)

I voted for a ttrpg from scratch, but I would love to see Starfinder classes for Pathfinder 1e make a come back. Come on operative!

tabletopgm

I really have enjoyed your Sci-fi setting for Taverns. I would like similar sci-fi stuff for whatever you end up doing.

George I

Pathfinder 2e needs some overpowering!

George I

Yes, this! You've already started laying out ideas for this.

Chris Mortika

Other idea: examples of good (and bad) house rules. Let's say a gaming group is playing [for example] PF1, and the campaign is going to be spending a lot of time in areas the rules don't really cover that well: political maneuvering among governmental houses, or being a privateer as a war breaks out, etc. If the political campaign just requires the party to "roll Diplomacy" again and again, that's bad.How does a GM write rules that piggy-back well onto the existing game structure, that work well with the flavor of the campaign specifics?

Owen K.C. Stephens

Those may make good articles even if they don't become the focus of this series.