What Should Be ADDED to a Revised First Edition Pathfinder Core Rulebook? (Patreon)
Content
IF a revised Pathfinder First Edition Core Rulebook was created*, what things that AREN'T in the original core rulebook should be added?
Any classes? Alchemist? Investigator? Magus? Psychic? Summoner? Witch?
Talented rogue?
Archetypes?
States of Awareness?
Haunts?
Downtime?
Construction?
Campaign systems? Mass Combat? Kingdom Building?
Popular alternate rules, such as Automatic Bonus Progression or 3-action economy, hero points, AS alternate rules?
Traits?
Favored Class Bonuses by Species?
Dirty Trick? Other combat maneuvers?
Firearms?
Vehicle rules?
Retraining Rules?
Fractional base bonuses? Variant Multiclassing? Skill unlocks?
Intrigue systems?
Something else entirely?
(*I am not myself currently "working" on a Revised Pathfinder First Edition core rulebook. I AM thinking about such a project, and gathering information, and starting conversations. But it's not in my active projects atm.)