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THE PEOPLE HAVE SPOKEN and this is our second of three campaign missions before heading into a sandbox game! In this episode, we're whisked off to the island of Java in Indonesia, where we're setting up a transportation company to transport coffee in 1870. We'll learn more advanced building techniques, including how to adding passing tracks, how to delete things, and how to respect the topography.

And by the end, you'll figure out why I had to deliver coffee to a priestess.

Enjoy!


FYI - I'm a bit behind one responding to notes on here, but will catch up over the weekend! My wife is in Europe, so I've been busy with my kids. On top of that, we had some pretty crazy storms yesterday that led to school being canceled. Thankfully, just lots of downed trees and no reports of injuries in my area. So for anyone that's been waiting - I see you and will write back soon!

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This is why I had to deliver a coffee to a priestess in Transport Fever 2

THE PEOPLE HAVE SPOKEN and this is our second of three campaign missions before heading into a sandbox game! In this episode, we're whisked off to the island of Java in Indonesia, where we're setting up a transportation company to transport coffee in 1870. We'll learn more advanced building techniques, including how to adding passing tracks, how to delete things, and how to respect the topography. And by the end, you'll figure out why I had to deliver coffee to a priestess. Enjoy!

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