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Hi everyone!

October was a productive month for me regarding the game. Here's what I've done:

  • the save system is now fully implemented

  • the client weight gain system has been implemented. I'll talk more about it in a later post

  • it's now possible to move from one planet to another at the end of a shift. (right now, only two of them have been enabled)

  • the assets for the new character, the dryad named Lihorissil, have been added

  • several bug fixes and minor changes: for example, it's now possible to select a dish by clicking on it

Here are the plans for November:

  • release the beta so that you all can try it (should be done around November 5th at most)

  • integrate Lihorissil in the game

  • add an intro scene

  • add more expressions for the clients

Patrons from the HUGE Engineer and BIGG Magnate tiers will also be able to vote on which new character should be added to the game next.

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