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Hi everyone!

I had planned to work on a lot of things during September, and I did work a lot, but apparently I bit more than I could chew 😅

Still, here's what I've done:

add the new beach wear outfits for goblin clients

major update for the dialogue engine (in order to support storylets), along with some other behind-the-scene technical updates

the save system is mostly implement, about 90% I think. That's what took me way longer than I anticipated

the client weight gain system has been defined, but hasn't been implemented in the game yet

the game now has an (experimental) release for MacOS

In October, the priority will be to finish all of this. Also, JackieJaws has almost finished working on the first assets for a new character, so I'll work on adding that as well :)

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