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Here is a very fast way for creating detailed car explosions in Blender!
The workflow is non destructive and it can be really handy when you need car explosions really quickly, but still with a good level of details, quality and phisics.

If you want to use the same car of the tutorial, the asset of the fiat 500 can be downloaded from the link here (needs access to level 2,3,4 of the patreon)

https://www.patreon.com/posts/67508215


(still a technique that Im experimenting, there is a lot of stuff that can be done in addition, but you can see the potential and also how much easy and fast it can be!)

Files

Previews only

Blender tutorial: car explosion - technique 1

Comments

hizaro

Awesome explosion

Nate Pantumsinchai

Cloth modifier for explosions of metal is genius! Wow! So much great content on this patreon!

RaffoVFX

Thank you! I literally love cloth simulations for destruction, it offers endless possibilities. I also have tested a new different workflow that is working really good, will share it in tutorial of next months!