Update on things again (Patreon)
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Just wanted to make sure you knew we weren't all dead!
Cheshire is still steadily working on the demo, trying to get the stuff working in it in time for the end of the month, and Triangulate is pushing on ahead with the art for the Ice Level, etc.
On a completely (well, sorta) unrelated note, anyone know the best way to get oil out of bedsheets? If you remember, Cheshire had an allergy to his old bedsheets, so he bought new ones... that somehow, some way, in the packaging, were covered in a pool of an oily substance. I have no idea if this is something intended as a protectant that's intended to be washed off (some fancy clothes have this if I remember right), but yeah, it's weird either way.
So if anyone knows what's up with that, let us know!
Thanks again for being patient; we really do appreciate your support. Once this demo's out Cheshire will begin porting the game to C++, which, as I'm told, will make the game MUCH easier to program for. (If you're wondering why we didn't do this in the first place, it's because the basic assets of the game were easier to program with GameMaker as a shell.)