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In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya.


Here is the result of Part 1:

https://www.dropbox.com/s/f0fscr50vd5qacp/mtoa_506_part1_result.PNG?dl=0


ACCESS to resources like the model and reference image become a Patron here:

https://www.patreon.com/bePatron?c=755335&rid=1791624

https://www.patreon.com/arvidschneider


If you like this video please leave a comment below and give this video a thumbs up. 

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MtoA 506 | Substance Designer Part 1 Blending Shaders [4/4]

Welcome back to my channel and thank you for checking out this new and exciting tutorial! In this video I will be showing you how to work with Substance Designer. A procedural software to create realistic looking textures for your renderer. Part 1 will be about the texture creation in Substance Designer, and Part 2 will be about setting up the shader and render it with Arnold in Maya. Here is the result of Part 1: https://www.dropbox.com/s/f0fscr50vd5qacp/mtoa_506_part1_result.PNG?dl=0 ACCESS to resources like the model and reference image become a Patron here: https://www.patreon.com/bePatron?c=755335&rid=1791624 https://www.patreon.com/arvidschneider If you like this video please leave a comment below and give this video a thumbs up. http://www.arvidschneider.com https://twitter.com/arvidurs https://www.udemy.com/u/arvidschneider/ https://www.facebook.com/ursproductions http://instagram.com/arvidschneider