Poll Results (Patreon)
Content
Hi,
thanks a lot for participating in the two Polls regarding Game Design / Direction
Open Poll - Trainer Game Design Improvement Areas
69% Behavioral progression, more engagement in cutscenes, more involvement in off-scene
14% More engagement in cutscenes
11% Behavioral corruption progression
5% off-scene training involvement
VIP Poll - Main Features
47% Ponygirl minigame
29% Immersive in game atmosphere (like posters, interactive elements, ...)
12% Expanded ship upgrade system
9% More complex bot building
2% Other
Conclusion
For V1.20 I will introduce free-uniform progression (4 types) to show EXH progression visually (see one variation for T'Ris attached to post as example) starting with T'Ris and also
expansion of the interactive (NSFW) ship elements (like the poster or bot), furthermore
I will expand dialogues in existing NSFW scenes and for future scenes add variations (camera, ...) where it makes sense
minor ship upgrades will come to V1.20, as it is not so much coding work (cargo expansion, cargo warehouse drones, ...)
The Ponygirl mini-game is more work than I thought, but it can be developed independently and later integrated. This enables me to share some test versions of it with beta testers in the next 2 months before release in V1.30.
Also there was a whole lot of great discussion and ideas in the poll which I can use for inspiration in planning future direction!
Thank you very much for contributing to improve Space Journey X further!
y.v.