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and that's a wrap for me on Clair Obscur, thank you everyone for watching! I am trying to find a way to explain why I wont be continuing the game after this without revealing too much information I am not comfortable with sharing, but its difficult. I have decided to end the series here and I kindly ask you not to push me on that decision, thank you! <3 I discuss some post game thoughts on a recent stream on Twitch if you'd like to hear more rather than just how sad or tired I was at the end lol

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danberado

I respect that, take care.

Julian

Video spoiler comment... Amber around the 4:46:00 video mark: Nobody will probably even watch this part Me: Very glad to be one of the nobodies here watching it all 😄 Fantastic video as always, Amber! And thank you for a great playthrough. I initially chose the Maelle ending (probably because of the head space I've been in for a bit), but I definitely agree that Verso's ending is more along the lines of the better side of things (if you can even say there really is a "better" side of things). There's arguments to be made for either direction, but rewatching here, I feel like I, myself, have slightly been pulled from the canvas a little if that makes any sense. Kind of like I can easily get stuck there 🤷‍♂️ The writers did such a good job of making that last decision understandable for both sides. I hope you enjoy playing the game in your own time and without any stress. And I've seen some Esquie plushies in real life, so... that might be worth looking into, just saying 😜

Huib Gelling

Aw Amber, of course that’s okay! This game is so amazing, but it is so so exhausting as well (emotionally and mechanically). I fucking LOVE re-experiencing games through your eyes; you see so much and you’re so good at expressing what you see and notice and feel, that you know how to say what I already feel about a game, but am unable to put finger on. You make me enjoy and love my favourite games so much more.

LooseSeal

Personally, I prefer the Maelle ending, not so much in how it’s presented in the end scene, but in the bigger picture of things. If we look at it in the lens of the painters being gods and the painted being normal people, we would be rewarding the gods for ruining the lives of everyone by fixing their family drama. The game acknowledges several times that the people in the canvas are alive, so as a pure numbers game, I don’t believe the lives of a family of 5 are more important than a world of thousands. Plus Maelle was right about having nothing on the outside because in Verso’s ending, you’ll notice that nobody even looks in her direction and she’s just left wanting to go back to the canvas