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Two Whole Hours With Shuhei Yoshida | Sacred Symbols+, Episode 437

It's me, Colin. In my lengthy experience covering PlayStation professionally, I've had the pleasure of speaking with and interviewing legendary Sony executive Shuhei Yoshida many times. But today, I'm pleased to present you our very first chat in more than eight years. (Indeed, I approached him to talk with me because so many of you asked me to. So thank you for that.) Shu and I touched on a lot of things here, far too many to list. Some points of interest: Thoughts on Sony's pursuit of games-as-a-service, Jim Ryan's seeming ultimatum to go indie or leave, the process of both buying and shutting down first party studios, whether the abandonment of PlayStation-published shooters at the beginning of the PS4 generation was a mistake, future potential for a PlayStation All-Stars-like product, details on Sucker Punch's cancelled game Prophecy and Santa Monica's cancelled untitled sci-fi title, why Sony never purchased Quantic Dream, the perceived loss of the brand's Japanese identity, and much more. There's a whole lot in here for PlayStation nerds, so please enjoy. Timestamps: 0:00:00 - Intro 00:04:44 - The GamesBeat interview 00:12:28  - Sony’s on and off shift with online games 00:24:12  - Should PlayStation release games day 1 on PC? 00:26:21   - Should Sony investigate games on other platforms? 00:32:34  - Xbox games on PlayStation 00:37:48  - Is it better for Sony to be less reliant on first party? 00:41:16   - What goes into deciding an acquisition? 00:48:38  - Studios that got away 00:50:38  - Buying Insomniac 0:53:10 - Closing studios 00:57:53  - Where does 2nd party fit in? 01:09:54  - Growing PlayStation in China with censorship 01:13:56  - PlayStation All-Stars 01:18:21  -  PlayStation's Japanese identity 01:24:06  -  PlayStation becoming more US focused 01:31:31 -  Sucker Punch's Prophecy 01:36:01 - Santa Monica's canceled game 01:42:09 - Demon's Souls 01:48:52  - The opportunity cost of live service 01:55:45 - Reaction to Intergalactic 01:57:03 - Boomerang controller

Comments

JoshM

Oh hell yeah, he only went and did it!

Jake Whitaker

You did it, the crazy son of a bitch did it.

Brandon Martin

Wow. This is a reunion for the ages.

Michael McCoy

Holy hell! I can’t wait to listen to this!

Joshua Brown

*Me at 4:30am local time seeing this go up* 😑:sweet

Jonathan Gould

What a fuckin G. Can’t wait to listen to this on my drive tomorrow.

Riley Brewer

Guess I’m staying up late tonight. Amazing Colin.

Cameron Scott

Hell yeah! Great to have this! Happy for Colin and LSM Fam!

Jordan Ellis

Holy shit! Watching 1st thing tomorrow morning!

Paul Waltz

1. Absolutely cannot wait to listen! 2. Looking forward to traditional gaming outlets referencing elements from this interview without citing LSM. 🙃

Del Griffith

Holy hell! I am rrrrrrock hard

KomakiKhaos

About to go to bed and this episode drops

Kmarkada

Yeeaaaah im so happy to see u and Shu again! F Jim Ryan

NorthOfAmerica

Shuhei as a recurring guest? Thoughts? I know I would enjoy it! Imagine an episode of Constellation with Shuhei.

Proper Matt

Got me to subscribe you son of a bitch!!!!

Shawn

Fuck my life. I’m so backed up on content. Been trying to get through stuff and you guys release THIS! Good problem to have I guess

Adam

IVE BEEN WAITING FOR THIS 😭

Marco Maluf

I never forget Shuhei talking about Journey and he remembered his grandmother and cried, I was driving home and lost my grandmother close to when the episode was released, I started to cry as well, he is so adorable, Wish him all the best always!

Dion

LSM killing it!

Justin Black

I just want yall to know I got Shu to like my comment on Twitter about his appearance on the podcast. So yeah I'm basically his best friend.

Henrik Larsson

This is awesome to see! Looking forward to listening to it!

Clay Layne

LSM once again proves why they are considered the greatest in this medium, delivering an exceptional release that feels like a true gift, and I’m genuinely looking forward to the experience of listening to it.

Ty Dame

What a great interview. Fantastic job!

Kramer at the Factory

Colin, with regards to the Insomniac discussion I thought you could have asked whether or not Sony tried to buy Insomniac in earlier years, especially during the PS2 days. Also, after the launch of Spider-Man 2018, did Sony approach Insomniac for acquisition discussions or was that initiated by Insomniac?

Jose Mauricio

Crazy feels like I just remember one of the hosts saying they hope Colin gets Shuhei on. I didn't think it would happen. That was quick.

IconEra

Fantastic interview, we love Shu at IconEra

Brad Felix

Reupped my sub just to listen to this one! Thanks Colin!

Trevor Deal

Sounds like a court room stenographer is next to Shu. Is that Colin’s keyboard? It’s extremely distracting.

iain mcmanus

god his happiness is infectious isnt it?

Vito Chiaramonte

Really good, both of the interviews I've seen of him were real interesting

Joseph Baker

This was such a good interview! Can't wait for the next one. It would be awesome if he was a regular like Jaffe.

Joe Cross

Never listened to Shuhei speak before. What a wonderfully kind and knowledgeable man. I can see why his voice is missed within the PlayStation community. Great interview!

Mont Blanc Noland

Excellent interview. I love how Shuhei would say, "That is a Colin Moriarty question". Informative, entertaining, and thoughtful.

BettyAnn Moriarty

Ohhhh… such a great, unexpected interview! I loved every minute of it. You and Shu have always had a wonderful, super respectful relationship-from the very early days. I appreciated him mentioning/noticing that ‘the Colin Moriarty questions’ are seemingly more thoughtful and thought provoking - and ‘different’ from what others ask. I’m pumped and super proud of you, bud. I can’t wait for the next one 🥂♥️ Congratulations! Well done. 😉

Jordan Wray

The lsm community seems to be fairly loudly in support of Ps games moving to PC, not annoyed about it, that seems like a tiny minority.

Edward Walton

This was more illuminating than I expected and it gives some further context to things we had previously thought we knew before like the Demon's Souls situation. We actually can't put that as his fumble anymore based on how PlayStation operated at the time. This was certainly a great interview and I appreciate Shuhei's candid answers.

Notorious Meat Leaker

Absolutely incredible stuff Colin, congratulations on the get! The payoff was well worth it.

Gooch Gobbler

Dang, I'm too late, I can't get a Momma Moriarty heart :(

Plastic Hearts Podcast

Seeing IGN cover Shuehi's comments on TLOU2 online and not even mentioning Colin is just absolutely insane at this point. Biggest PS podcast and was influential in IGN's peak. What the flying fuck?

Frank G.

Let's fucking go son! The 🐐 is here. Just for that I'm buying stellar blade.💙

Directional Joy

I wanted to comment before I even started listening to the show… Thank you Shu, for showing up to this party. I hope the comments are kind because you have done so much, especially on the Indie side. ❤️ & ✊! 🤗 (and yes, hugs too… you are so freaking adorable).

Diddy’s Dong Quest

Damn Shu seems like a truly sweet soul. I hope he either retires and enjoys the rest of his life, or finds a new job he is passionate about! 🙏🏼

Walker Simmons

Shu is such a knowledgeable and likeable dude. His run during the PS3 and PS4 gen will go down in legend ❤️

CAm Moses

Great interview , hope to see more of this from Colin .

Kevin Cooper

Please don't let this be Shu's only appearance. It would be so great to dig down with him on single topic, or to even have him involved in a spoilercast for something like Ghost of Yotei. We must protect this man at all costs!

Brandon D'Alessandro

Incredible interview, thank you! Shu is an absolute gem; it sounds like he's eager to lend his expertise to indie publishers.

Robert bennett

No clue how to add this to my apple app. Tried copying URL.

Germanos

Absolutely stunningly good interview, Colin. The questions were spot-on, valuable and resulted in a very insightful material. Thank you.

Germanos

I'm so glad after this interview. My assumptions about the live service initiatives were handled, were spot on, so I don't have to correct things on my show :-D, from the teams actually coming with the proposals, and how the buying spree in COVID was a response to how the market was operating. Good stuff.

Germanos

Colin, something that might make the pain of cancelling Naughty Dog's online project, a bit easier to cope with for you, is that the time was not entirely wasted. The team probably learned a lot. Tons of mechanics and assets were created. Maybe some will be part of Intergalactic. Shu, also added something comforting: if NG would moved forward with the project, we wouldn't get Intergalactic. Be well. Let it go, Colin. And please stop hating Bungie so much - they are now family XD.