For your viewing pleasure.
Sony's recent PlayStation-centric corporate presentation illustrated just how powerful their gaming vertical is. Indeed, PlayStation 5 has already generated more revenue for the company than PS1, PS2, and PS3 combined, and in the last five years, Sony has netted more in profit from gaming than it did in all 26 prior years the brand has existed, combined. Within their presentation was a lot of interesting data, quotes, anecdotes, and more to comb through, and we do that with a fine-tooth comb. We also wonder why the video presentation was so awkward, stilted, and choreographed. Can these people not speak extemporaneously and off-the-cuff? But we digress! Then, we get into other pertinent news of the week: Bungie's indefinite delay of Marathon, rumors of Sony's potential interest in Warner Bros., fresh PlayStation 5 and 6 handheld rumors, and more. Then, we end the show (as we always do) with listener inquiries. Is Hermen Hulst truly to blame for PlayStation's serious first party woes? When will Ghost Story's Judas launch? Is controller rumble and vibration an important component of our gameplay experiences? Will Colin's 100 hours in PowerWash Simulator translate to the real world? Follow the hosts! Colin: https://x.com/longislandviper Chris: https://x.com/ChrisRGun Dustin: https://x.com/DustinCanFly A new episode of Sacred Symbols: A PlayStation Podcast launches each Friday morning. To receive instant access, as well as other perks, please support the show on: https://www.patreon.com/LastStandMedia 0:00:00 - Intro 0:31:11 - Colin and the pool 0:44:34 - New home tips 0:58:35 - Sony Business Segment Presentation 2:26:40 - Marathon delay 2:55:14 - Is Stellar Blade coming to Switch 2? 3:02:17 - Does Sony want Warner Bros Discovery? 3:15:09 - PlayStation handheld rumors increase 3:29:00 - Death Stranding changed because people liked it too much 3:39:11 - Death Stranding animated adaptation 3:41:34 - Borderlands 4 is $70 3:51:35 - Beastsaber updates on PSVR2 is ending 4:00:36 - Gears beta extended 4:02:42 - What We've Been Playing 4:24:06 - Hermen Hulst's long term projects 4:29:36 - PC titles on Xbox's next hardware 4:48:44 - Where is Judas? 4:54:33 - Is vibration important? 5:01:10 - Climate station 5:04:59 - Does knowing who developed a game even matter?
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