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Will Xbox revert its first party catalog to exclusive status? This notion is all the rage in the industry right now, on the back of the speed and aggression with which new Xbox head Asha Sharma is working. But the same problems that haunted the brand still do today; indeed, if Microsoft releases some sort of PC-console hybrid, those problems could very well be compounded. Can they truly bail out of exclusivity? Are they talking far too much? And what's with the Xbox brand leaning so heavily into parasocial behavior, anyway, driving so much of this conversation to begin with? We also touch a great deal on the games we're playing, feedback for Saint Slayer, Shuhei Yoshida's recent candid interview, Uncharted 4's tortured development, and a whole lot more. Please enjoy.

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Supes

Jaffa Cakes

Drew's Dew

Timestamps would be greatly appreciated. Almost halfway to the show and the topic of the show still hasn’t come up

Haru Discourse

As far as the Xbox content creator space goes, I like the XB2 guys and LSM’s own Defining Dukes a lot, but outside of that I do agree that there are some cringy flip floppers. I certainly wouldn’t take anything colteastwood says seriously at this point lol

Subeg

I spoke about committing to the moves in my review :)

Envydiel

Xbox's major issue has always been their games. For 20+ years if you didn't care about halo gears or foza, there was no reason to get one. They obviously expanded this under Phil, but just as their interesting first party came online, they went multi plat... Lol. 🤦🏻‍♂️

WhatDarrenPlays

quite sick of discussion around other creators. I don't know them, never seen them before so it just comes off as whining. I like LSM and the hosts on there, but once you start dragging other creators, rightfully or not it just feels like jealousy or drama farming. I'm not saying it is, but it comes off that way. Imagine you're listening to The Rest is History and they start bickering about what other History podcasts say and do. Who gives a fuck.

Link

It’s such a shame because the stage he’s taking about (stage 5) is filtering people. I honestly don’t think it’s fun to work though. The rest of the sages are excellent. IMO

lazer_josh

Wow dude. First of all Jaffe so sorry to hear about your dog. You absolutely did the right thing sitting with him while he passed. My first dog as an adult passed in my arms last year. It was the best way it could happen and I held him thanking him for several minutes after he was "gone" hoping he could still hear me. Dug a hole and buried him. Planted a dogwood tree in the hole. Its flourishing.

Unemployable troon

These manuals from Rai’s website are really cool. I’m going to end up buying a few

Jason Bolla

Thanks for getting Jaffe back here. I missed his insight on games, very good conversation. And Jaffe, thanks for all the laughs.

AJ The Turtle UA GB

Sorry to hear about your loss Jaffe, my boys 5 year old rottie. I cried for you and the dread of losing my best friend... I seriously don't know how I will come to part with my absolute best friend in the whole word Also Jaffe, can you link that video?

Steven

I mean, it's not exactly the same, though. In your history podcast example (I don't know the specific podcast), I'm assuming they're not talking about the news, diving into the topics of the day, and speculating on the future. This video game podcast space is inherently driven by personality driven insight when one of the biggest "selling points" is providing expert analysis on the current state of affairs and what that means for the future. History of the industry necessarily plays into these discussions, but this isn't just a podcast about PlayStation history. So, I would argue that other commentators in the space that are actively tainting discussions, culture, and relationships is absolutely worth discussing since it 100% affects the industry as it stands today, as well as the direction it's headed in the future. If anyone feels like those "bad actors" are negatively affecting the landscape, then I want to hear about it.

NecrumOddBoy

Saint Slayer’s levels are super frustrating albeit cool designs. The boss fights are all a joke in difficulty compared to just getting to the bosses.

WhatDarrenPlays

While I agree my history podcast analogy was a stretch, I chose it because I know Colin listens to it., and they're heavily Patreon backed. They actually do talk about other historians from time to time, and there's plenty of History Creators that are fake/grifter/use AI/don't voice their own stuff... but they don't sit around in their podcasts talking about how shitty everyone else is. A different analogy; I don't want sports, but do NFL commentators talk about how bad other commentators are? That might fit gaming "culture" better... Maybe they do... I hope not, but I guess I'm here for the commentary, the analysis, the news... but I'm not really here for hearing about how other commentators are wrong, suck up to corporations or "flip/flop" on topics. I'm precisely here because I don't listen to them. To Colin/LSM; You've won my attention and money, just ignore the others. I'm sorry you're annoyed they have an audience but you're not going to peel people off by dunking on them. You'll only do it by being better than them consistently.

Pan Ic

Hey, loved the show. It’s bold of Jaffe to direct any criticism at Sony, especially with one of the world’s biggest PlayStation loyalists in the room. Even the suggestion of comparing Xbox and Playstation seemed to send Colin into a spiral.

Steven

This is an interesting conversation because it really has me thinking... I'll start by saying that I do enjoy when they talk about the state of affairs in the wider commentary world. I don't keep tabs on that space, so them discussing it is my one window into the wider culture that's building around games. I want to learn and understand about video games holistically, and that includes the zeitgeist of today. So, it sounds like different customers just want different things in this case, which I think is totally fair and just leaves it up to Colin to decide how he wants to steer the ship. As for comparisons in the podcast/media space, I think your NFL comparison is reasonable and I would agree that (at least mainstream) coverage doesn't get into the weeds of what other specific commentators are saying. However, I would argue in that case, that it's due to the NFL being the single most corporate, mainstream media-driven entertainment in the world. When you have the big four US media companies driving conversation, culture, advertising, and spending around a piece of entertainment, you're necessarily going to have a more sterilised monoculture where "dissenters" are naturally drowned out. I would argue that the same is true for all big four North American sports and other major sports worldwide. However, video games are much, much less of a monoculture, and taste-making is entirely decentralized. There's not even one single media giant driving culture and conversation around video games, let alone multiple that are all serving the same corporate overlords (i.e. the team owners) and advertisers. It's basically the whole idea of micro communities vs. macro communities. With gaming being so decentralized and driven by micro communities, each player gets a much louder voice in the wider discussion. As a result, there's a particular "danger" of letting bad actors go unchallenged and allowing them to steer the conversation in a direction we don't want to see. So, I would argue that there's value in pushing back on those creators, communities, etc. who we feel do not represent the industry we want to build. Plus, with that decentralization of power in video games, these micro-communities now have the power to drive large, impactful change, for better or worse. That type of community-driven change is non-existent in the big four sports leagues; when's the last time you've seen the NFL change its product based on a Reddit thread or Twitter discourse? Yet, it has happened many times in video games. Also, video games are an inherently creative product influenced in massive ways by the culture they're built within. That's not true for sports. With sports, the goal is always winning and the product that people consume doesn't change (for the most part). With video games, there isn't a uniform goal beyond selling games to consumers. What that means and how you do it is a massive can of worms and it means that you have to cater to what the players are telling you they want to consume (both verbally and by what they're spending money on). You don't "tune in" to video games, you choose what you buy and what you invest time into. Lastly, if we're trying to find comparisons, I think something like Redlettermedia would be the closest I can think of. They deal in movies, not video games, but those products have similar features. Redlettermedia doesn't cover movie news per se, but one of the biggest reasons people follow them is for their insight and reactions to the current state of affairs and direction of the industry. A major part of that is them reacting to and commenting on the messaging and content from other creators in the movie space. The best example of this is their Nerd Crew series which is one of the most popular things they've ever done. With many Last Stand members being big fans of Redlettermedia (Colin included), I think it's fair to assume that they have similar philosophies around content creation and intention. At the end of the day, they're personalities commenting on an industry that is heavily fan-focused; in my opinion, not talking about the bidirectional interactions with fans would be disingenuous.

YP-Berserk

There is a KING on youtube who makes them but not for the podcast version on patreon

Ryan

If I were reviewing saint slayer as if it was any other game I’d say it’s a shame such a cool concept and world and characters are stuck in a strictly-NES style game when I legit think this game coulda popped off if it was more shovel knight coded. I know that’s not the games Colin wants to make but I just wish he wasn’t soooooo committed to that.

thesonofit

I still haven't gotten over putting down my cat Kenny, nine years ago. Maybe I would have, if I had gotten another furry friend but I haven't. He was absolutely wonderful. Except when he occasionally would mark my...pardon...his washing machine. We were completely in tune.