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  • ExampleGrassSystAdv_Project_22April2022.zip

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Hey Patreons and welcome to all of you who just joined in!

My advanced grass interaction is finally released! I hope you'll find it useful. As I said in the video, it's not the perfect solution. It definitely has its limitations but still, I find it quite capable and very performant. Let me know what you think!

There's still so many other ways to do this kind of effects and I might release some more ways to interact with foliage in the near future. For now I'll focus on the water stuff I promised a while ago, this has been dragging for long enough. That being said I might sneak a surprise for you guys this week end. Or two? Ever heard of catenary :) ?

Also the sidekick character of my video game project, is almost done, can't wait to show you guys this little dude :D

The discord server will be up this week end so we can have a chat and you guys can ask questions about all the system I released so far, in case you need any support and maybe talk about game dev in general!?

Have a nice week end and thanks for the support! Means a lot.

Ghislain

Files

Previews only

Advanced grass interaction system (Patreon & Gumroad)

Patreon: https://www.patreon.com/GhislainGir Twitter: https://twitter.com/GhislainGir Gumroad: ### 0:00 Intro 1:09 Pawn setup 2:52 Actors setup 3:22 Render targets 4:43 Grass material 5:28 Effects 6:00 Summary 6:36 Component settings 9:54 Debug & Technical details 11:21 Performance 12:22 Limitations 13:28 Effects setup 15:00 Outro

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