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Downloads

  • ExampleCatenary_Source_25April2022.zip
  • ExampleCatenary_Project_28April2022.zip

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Hey fellow Patreon supporters!

Here's a cool little UE project that includes a blueprint function library to allow you to sample a catenary curve to create hanging ropes & cables with natural-looking curvatures.

It's bundled with a complex blueprint example to create those swinging fantasy-looking glowing lanterns all procedurally.

Hope you like it :)

Cheers!

Edit: Project has been updated! Someone made me realize I had overlooked the possibility to offset time per rope actor so they don't all swing in sync. It's fixed and you can now find a 'Rope Swing Offset' setting to offset time per actor.

Files

Previews only

Using catenary curves & procedural mesh components to create hanging ropes & cables

Files are available as a Tier 2 reward on my Patreon: https://www.patreon.com/GhislainGir Twitter: https://twitter.com/GhislainGir Wiki: https://en.wikipedia.org/wiki/Catenary

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