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Hello!

Here's some more rocks while I continue working on the Water System & Gerstner Waves demo projects :D

This one a single giant mesh, 40K triangles, 4K textures.

Here are the source files, including the very high-res handsculpted Zbrush files (if you want to try the High-Res with Nanite? :D), Blender & Substance Painter files: https://drive.google.com/file/d/19Al0yllgLOeMC5BspjrY9UhadY5KzvaR/view?usp=sharing


Cheers, have a good week end!

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Some stylized rocks sculpted in Zbrush, textured in Substance Painter and rendered in UE

You can support me on my Patreon: https://www.patreon.com/GhislainGir Twitter: https://twitter.com/GhislainGir Here's some stylized rocks I sculpted in Zbrush. Retopo was done in Blender, baking and materials were done in Substance Painter and then rendered in Unreal Engine.

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