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Kobold Sydney is finished!

So here's my Blender griping story for you guys. I know there's a potentially nude Kobold Sydney there, so I hope people won't pay too much attention to the blanket, especially now that I've pointed it out. Well, I don't think the blanket looks very good. I was trying to take a texture and use the liquefy tool to put some wrinkles and folds on it, but it doesn't really work well for that. So I looked up a cloth tutorial for Blender, and it seemed pretty straight forward. Make a plane, slap a texture on it, do a bunch of subdivisions, and that's basically it. Run your timeline forward and it will flop over whatever other geometry is there, so long as everything is set with collisions.

I will skip over the part where it took me over an hour to apply my texture, because the texture wouldn't render, and instead came out pink. Everything I looked up said that it was because the texture was missing and to go to File > Something > Something Else to re-link it. Only, that's for if you load your blender files on a flash drive or email them somewhere and your textures wind up in a different folder relative to the blender file on the new computer. But I had JUST LINKED IT. 

EVENTUALLY, I think I figured out that the tartan texture I found online might have had some non-standard unicode characters in the file name, like an "e" only it wasn't an "e" it was an upside down Lithuanian "schwa" or something, and Windows recognized it, and Firefox recognized it, but Blender was totally thrown by it. Of course, I couldn't find another post on the entire internet where someone had a similar problem. But after I renamed the file on my hard drive and re-linked it, it suddenly started working. 

So as I said, I'll skip over telling you all about that part. But it's always something when I try and use Blender. But let me get to the really good part. After all of that, I learned that there's no physics mode while you're editing. Which means, you can tell blender that an object is supposed to flop around when you run the timeline, but you can't go into edit mode and grab a corner of your floppy object and drag it around and have the rest of the object follow along and fold up and pile over itself. In other words,  you can tell Blender that an object is a blanket, but you can't make it act like a blanket. 

I think what people do is make a blanket or sheet or a shirt or drapes or whatever, run the timeline to let it flop, then freeze the timeline and go in and very tediously edit vertices to pose their cloth. 

Yes, I'm sure there are plugins that make that all possible. But guys, it took me an hour to texture a plane. I'm not ready for plugins. I am whatever comes before Beginner. More like "Unskilled Boob that Needs a YouTube Tutorial To Remember How to Scale an Object" - is about my level of skill, unfortunately. 

So don't look at the blanket. 

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Comments

Ronnie Henriksen

Love this, looking forward to more eventually <3

Thomas Dorner

It's astounding! Time is fleeting. (The name of the image file: 2055-09-... ;-)

MiraMooch

YES! The world always needs more sexy people made into sexy kobolds.

Iryelb

Damn she makes a sexy little lizard.

Hespera Smith

I don't care about the NSFW variants, but I do want to see more kobold Sydney!

Kevin Wright

You, sir, are a gentleman and scholar.

Holly McBeal

Always wondered about how wedgies and thick tail peoples worked. We may find out!

DM89

This definitely needs a full nude version.

Brian Holt

Please tell me this is getting finished.

John Chidester

I see what you mean about the blanket, but I seriously NEVER would have realized there was anything wrong with it if you hadn't pointed it out.

Sam Neph

Very nice. My only critique is that the breasts seem larger than standard ref model Sydney. But I am a small breast enthusiast, so that might just be my preference coloring my observations. Excellent piece.

Iryelb

Sexy little dinosaur.

Anton Schleef

The finished image is very good. She definitely makes a tempting reptile, but she has a boyfriend.

Karl Gallagher

Ah, Blender. I remember trying to learn it once. I found a "tutorial" online. I read through it and said, "This is not a tutorial. This is a final exam." Great software, but the learning curve is a cliff.

Killianti

I'm not a blender guy, but I know you can use elastic thread with no length or something to get your cloth to move where you want it without having to edit individual vertices. For clothes, that means you can put two halves of a garment in front and behind a character, sew them together, and hit play; and they'll snap to your character. I don't know what you're trying to do with the towel, but maybe you could sew it to an anchor object.

Hespera Smith

Yeah cloth simulation in Blender is powerful, but I hate using it because it means using blender's controls }:-P Great to see her finished though! Maybe when the team have re-thought their disguises she could go back to this form? If not I hope we get to see more Kobold Sydney in some way, because she's just the cutest!

eyeteeth

hilariously, the blanket looks pretty good

Kevin Wright

Yep, still cute as hell! And now that you pointed it out (because, yeah, there's a nude lizard Sydney *right there*), the blanket looks fine.

Tomek Kowal

I always thought of kobolds as having dog-like features. But scaly kobold? I don't know, a bit strage.

Ian Brown

Yes, very adorbs, but I think it's missing something. Maybe she needs the glasses... I just don't QUITE see this as Syd's vibe like it was in the comic. I guess I'm also not not used to Ms. Scoville trying to pull off "sultry temptress", though I will say it's quite nice.

Themew

Woofies would be VERY HAPPY being her Heat rock~!

He Who Must Drink Some Coffee

I'm sorry, I know it's Sydney under there, but the kobold thing just doesn't do it for me.... maybe because I have too many horrible memories of my friend's kobolds ambushing the hell out of our party in D&D. He was a great DM. Rest in peace, Doug....