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Content

In this quick tip video, we’ll take a look at how to create granular sequences inside Pigments 6, a technique I’ve been exploring heavily in my modular system with great results. The concept is simple but powerful: take an existing sequence and push it into the granular engine to create a beautifully blurred, washed-out texture that still retains the rhythmic DNA of the original.

This is one of those approaches that can instantly give your track a sense of movement and atmosphere, making it a great starting point for deeper ambient explorations. If you’re looking for inspiration or just want to try something new with your sequences, this is a fun and rewarding path to take. Let me know what you think in the comments below.

Cheers and enjoy.– S1gns

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Comments

Chris-A-Nova

What a great idea. Thx Chris…

Bob Hawk

Thanks for the inspiration.

GerenM

Thx for this Chris -- a great idea! I'd never thought of using complete sequence samples as sources for the internal granulator in Pigments before. That's why you make "the big bucks". Usually, when I have complete sequences, I use the Autochroma plug-in (from Imagiro), but your method is probably a bit more efficient, at least for relatively short sequences. Cheers!

Kenneth Lusk

Now you're talkin' baby! Really great creative idea Chris. Thanks for sharing!

Steven Jarvis

Excellent stuff! My Pigments purchase gets worth even more with every Pigments post you make (and I can adapt a lot of your other posts to Pigments). Thanks!

AksicModern

You could do this with something like MYTH too, or even ableton's stock sampler with effect chain, right? Sequence > audio sample > grainular sampler > perform, tweak and record...

driverlessbus

Such an interesting audio thing to do.

driverlessbus

High SoL and thank you very much for this angle on sound design.