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  • Per_Point_Friction_01.hiplc
  • Per_Point_Friction_01.hiplc

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Yay! Houdini 17.5 has been released and while everyone is trying out PDG, we're focusing on the newest addition that's been brought to Vellum in this version: Per point friction. This allows us to control how sticky/slippery a given point in our simulation is.

In this tutorial we'll build a basic per point friction setup which allows us to reveal a logo (or any B/W image) by dumping grains on a plane.

Files

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Grains & Vellum 101 pt. 15: New In H17.5 - Per Point Friction

Comments

Lucio Freitas

Great tutorial, as usual. About houdini 17.5, does redshit already have a version compatible with it? Thanks.

entagma

Hi Lucio, you might wanna check the Redshift forums. Last time I checked there was no release for 17.5 yet. Cheers, Mo

Nil

When I make the grid turn 90º or more the friction can't hold them no matter how strong it is, there is a way to make the grains stick like glue? thankss