Particles Part 01 Addendum - Shading in RS (Patreon)
Published:
2019-03-28 12:53:28
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2026-06
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Here's a walk-through of the Part 01 particle scenes render setup. It's done in RS but a Mantra setup would look quite similar. This video explains how to genereate geometry for the particles on rendertime and how to setup shaders for the particles and the objects. All the materials are driven by the color values set on SOP level.
The HDR I used can be downloaded here: http://www.hdrlabs.com/sibl/archive.html
cheers Manuel
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