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So! This is gonna be a decently meaty post, but I just want to start by saying that a preview of the next Wasteline: Refilled update is going to be my next post. I know I've pushed it back quite a few times, but the timing of a certain announcement later in this post is forcing me to talk about this stuff a bit earlier.

I'll be trying to accelerate the timeline on the Wasteline post, so hopefully that'll be coming in the next week. However! There's still some big Wasteline news here, so stay tuned if that's what you're looking for.

Lots of things to get to here, so I'm gonna going through them quick. First of all, I've had bun prepare some nice artwork of Aria and Astrid to help show what CGs might look like in the Fataclysm sequel. Here's the link to an in-game video:

https://youtu.be/b4a2axmwIvg

As always, everything is very temporary and the much of the other art (UI, text, background, etc.) is unfinished. Alternatively, bun made a version that just has the dialogue as little speech bubbles if you don't care to see the crappy prototype UI and background:

There's also another reason why I had bun make this piece (aside from these two just looking great when they're fat)!

All of the main FATACLYSM crew, as well as Kass and Mara, are being added to DSBx1's FatTCG as cards! I wanted them all to have 3 sizes, and since Aria and Astrid came up short art-wise, I figured this could be a fun little thing to have bun make for Fataclysm that would also work in FatTCG.

Speaking of FatTCG, I mentioned it in a previous post, but I have some massive news regarding it! DSB, myself, and many others have been working hard on new content for the game, and a huge update just dropped today! The update includes the aforementioned Fataclysm characters, as well as Mira being added to the existing Wasteline crew, and some other silly side characters (from Fataclysm) and item cards.

Most importantly, an entire chapter of FatTCG's story mode takes place in the world of Wasteline: Refilled, all of which is written by me. I originally planned to do this as a little side project, but I ended up having a bunch of fun and writing a ton more than I was expecting. In all it ended up being about ~45 pages of character dialogue and narration (mostly of lovely ladies getting fat after drinking green goop) spread across 11 different parts of the story.

So, if you want to see more from the Wasteline characters and my writing, I'd encourage you to check out the game! With the update just happening, now is the perfect time to jump in.

If you want to join the closed beta of the game and see all the tons of Wasteline and Fataclysm story and cards that have been added, check out the FatTCG Patreon here! Also, a link to the game itself (a Patreon membership is needed to play currently): https://fattcg.com

Lastly, you may have noticed that cool logo in the image above. Courtesy of bun once again, we've made a cool title/logo thing for the new Fataclysm!

I think that having a portal is pretty indicative of Fataclysm's gameplay of jumping across different realms, so I wanted it to be part of the game's logo (and on all of the FatTCG cards), and I think it turned out quite well. And, yes, I've decided to call the game FATACLYSM 2, at least for now. I've had a bit of pushback privately against this name, but I think that putting a "2" on the end will make it quite clear that this game is a proper sequel to the original Fataclysm, not just a remake, reboot, or otherwise.

Let me know if you all think the name or the design of the title should be changed, though. If enough people think this isn't the right direction, I'd be happy to rename the game.

And that's all for now! I sincerely hope you all check out FatTCG since I put a ton of time into writing the Wasteline chapter of the story, not to mention the tons of work that DSB himself has put into making the game a ton of fun to play. Anyways, next post, expect just Wasteline stuff. For sure this time.

Files

Fataclysm CGs Example

Here's a (very) early look at how illustrated dialogue scenes will look in FATACLYSM 2!

Comments

Sillybilly123

Wait, how many stages will each character have in the new Fataclysm?

Jupitarian

Probably 10 or 11 for the party members, though it's not set in stone at this point. I think everyone will like seeing them get really big though!

Burner

Hall of Fame devs, you and Bun

Epsilon

Yu, bun and frens are doing an amazing job. The progress and passion is so epic. Cheers to a smooth development and an amazing launch when the project comes to light! -w-

David Jones

Does FATACLY2M sound cool?