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Decided I wanted to expand a little on some thoughts from my Ocarina of Time stream recently. Let's get back on there and do some more N64 soon.

Bigger video next month, not sure if they'll be a small one before then, but we'll see. I want to talk to you guys about a big project I wanna do and see if we can map out a roadmap for it, so maybe I'll do that in a production update soon.

I'll catch you back here shortly.

Files

Previews only

How Checklists Hurt Games

https://www.patreon.com/thegamingbritshow How Checklists and Markers Hurt Games

Comments

Josh

I'm not likely to do all the side content in a video game checklist or not, but you're right that Zelda has a higher completion rate than most to me just for their efforts to make side content attractive through less quantitative means. There's not a bunch of bars and numbers everywhere trying to pressure you to finish all of it. Just interesting people and places who you choose to interact with with your own judgement, which gives the game an added immersive layer a lot of it's more grounded successors lack.

Chuck_usda_approved

You hit the nail on the head. I couldn't quite put my finger on what urks me about modern open world games these days. I think this might be it. Oh that and "detective vision" or press "this button to scan".