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Decided to make a video addressing the current controversy over easy modes and skip buttons. Kind of an expansion of the tweets I was making last week. Hope you enjoy! Maybe this one will start some debate of its own... 

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Challenge | The Core of Video Games

A look at how challenge and difficulty define video games. https://www.patreon.com/thegamingbritshow https://twitter.com/thegamingbrit

Comments

Joe Copp

Also, I'm not complaining since your content is always worth watching, but didn't you say in a recent update that you didn't want to address trends? lol

Arjen

Another great video! "Difficulty isn't some arbitrary counter devs jack up at the end of development to decide who gets excluded. A good game uses it to incentivize digging into the mechanics, learning how to play and get maximum enjoyment and satisfaction out of the work." That right there is exactly what I think a lot of journalists and critics are missing. Some games can arbitrarily be made more difficult by increasing a few numbers, but there are many games that require complex design changes to really change the difficulty.