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Wait, I thought I remembered that differently. Wasn't it "in the service of Her Majesty"? Or maybe these days we should say "of Their Majesty".

Their Majesties?

Ah, pronouns are hard. Let's go gaming instead.

To use another old-fashioned expression, this one is fresh off the presses.

New engine, new game, new challenge.

It's in VR now []-D

The post with the specific instructions (which I always recommend you read in full before installing my software) is here, and you can find the link to the updated early access version of the R.E.A.L. VR framework here.

It is a very addictive game. Quite linear, old-style in a sense, but it will take you on an emotional and exciting roller coaster ride just as you would expect from any 007 adventure.

Performance is good enough. You will need to make some compromises if you really want to push visuals to insane levels (see my game-specific post for more details), but all in all this title is not as demanding as many others we have seen recently. Also, luckily it "only" has rasterization and software ray-tracing, which means that you'll get awesome image quality and perfect reflections everywhere but without paying the huge tax that full path tracing would impose on your system. Also, there is none of the horrible structured noise which is typical of hardware-assisted path tracing, and which Ray Reconstruction reduces a lot but doesn't eliminate completely.

Enough talking, there are missions to accomplish! New gadgets to check out! Direct orders to ignore or disobey!

Happy BONDing!!!

Comments

Adam Munoz

Downloading now! Thank you Luke!

Tomo

how is this even possible so fast !!! amaaazing!!

aLion

hellyeah! ready for this one.

John

Ty . your the greatest

Jon

Legendary!

vintcern

Hell yes, I was hoping you’d do this one way back when it was announced!! Can’t wait to jump in! Thank you!

flobv

Thank you! Any chance for the GTA of medieval times series to be completed in VR ? I talk about KCD 1 of course. That one begs for your midas touch.

AaronCLS

Bond, R.E.A.L. Bond.

Martin Kartzmark

How does the quality of graphics compare to death stranding and horizon dawn? If they are as good I will certainly pick that up tomorrow. I amazed that you don’t do consulting for these companies as you have shown that a single person can pretty much turn pancakes in virtual reality. At the very least you need to somehow get credit for the sales used in VR, ie we record with you that we bought the game only because VR was enabled. I don’t buy and pancake games anymore unless there is a mod like yours or UEVR, refframework etc. you guys all rock in my mind.

D S

Who needs Cyberpunk, GTA, RDR. 007 for the win!

B33LZ

Any chance of modding some older games such as Mass Effect trilogy (legendary) - Bioshock Trilogy - Batman Arkhams - Metro Trilogy etc. - - Not a fan of Vorpx, your VR implementation looks almost as good as native VR - would love to see the older, easier to run games with your magic *not mod* framework :)

Peter Brown

That was faster than I expected. You think my rtx 5070ti with a quest 3 will run it ok... My sub has expired

lucia

Luckily (or maybe not?) I have "first-person view syndrome" :) :) :) so I won't be playing Bond for now...but it looks really cool! And as always, thanks, Luke!

Wilson Ng

hi Luke, just a suggestion here. To further expaand your reach and subscriber base maybe you can consider doing framework of games of different genre, like sports for example, i am sure a VR version of FC26 (soccer) or NBA 2k26 (basketball) will definitely interest some new joiners!

Cody Marshall

could i make a request we got all the dark souls games and elden ring, but you forgot sekiro 😟

Darren Stoller

Subtitles and all other text in-game appear separately in each eye so I can only read them with one eye. Force UI on HUD sorted it out but now button instructions appear twice mixed in with each other. The force UI also causes the white dots for items to appear floating in the air until you actually get to them to inspect. A few times the actual image has appeared like a double vision normally during the start of cutscenes that lead on to gameplay, a vigorous shake of the head that seem to correct it. Aiming has been a problem during the basic training as I couldn't hit the targets and kept switching between force UI and eventually it sorted itself out. Think I'll just leave force UI off as much as possible as it's not great for my rubbish hands :(. Not a criticism Luke, just what works better for me.

Brandon(Post Maester)

Yeah, the gesture is only meant to be used for certain moments and then you hit it again to turn force UI on HUD back off for regular gameplay. It will break other things like the markers in actual world space, probably the white dots :) I also had head aiming not kick in for a moment a couple times in the basic training section.

Tomo

I would imagine Luke already looking at new assassin resynched

Peter Brown

2nd this. Fc26 (and sport games) would be great.

alpha54

Ohhh man - Mass Effect Legendary Edition would be a dream come true....!!!

Brandon(Post Maester)

Part 2 and 3 would be great. Though I enjoyed part 1 back in the day, I don't think I would care to play through it again.

B33LZ

really? I think ME1 is the best out of the trilogy, 2 being a close second in terms of writing and world building. - 3 is definitely the worst. - You should try ME1 Legendary edition, it's combat mechanics are updated and more in line with ME 2/3.

Cercata

Is the game as good as the NOLF games ? Cate Archer is the James Bond of videogames for me ... I'll take this as a substitute for NOLF1 :P

Cercata

So you don't want GTA6 VR ? :P

Cercata

NoMoreFlat is the guy that has made the last 4 assassin's available in VR ... I guess he'll do also AC4 Remake

Tomo

I know - still such a title in hands of master luke is quality

realvr

Yes, it does remind me a lot of the NOLF games!

Sofian

Will Mafia ever come back with a updated version?

David Jacobs

Love your humor in these posts and love being able to play so many of these ganes in VR. I am still using my Quest3 and just wanted to ask if it's even worth getting another headset for PCVR? Like can a 5090 even push enough visuals and stay 60+ fps to make a Quest3 seem inadequate...

Brandon(Post Maester)

Yeah, I'd say there are definite upgrades over the Quest 3 at this point. The Dream Air looks to be really great along with Sboys3 native SteamVR driver. Which only works with the light house version currently but hopefully will extend to non-lighthouse version soon. There is a reason Luke now has a promo code for that headset :)

David Jacobs

Quest3 display is 2,064 x 2,208 pixels per eye and the Primax Dream Air is 2,560 x 2,560 per eye. Quest3 now is $600 and the Dream air with controllers is $1,200 and has only black and white passthrough. Think I will hold on a bit longer and see if another color passthrough headset gets announced.

David Jacobs

Same here, I purchased like 8games so far just so can mod them. And feel off doing so cause those 8 games cost me like $500 and I get so many mods that must be free cause the devs want to keep that $500 to themselves.

Martin Kartzmark

The quest 3 is certainly not bad and if you have good gpu you can push resolution slider to max. I also use play for dream which certainly has nicer graphics but not sure it’s worth 4 times the price, and it seems to be discontinued so have to get on eBay. Had my order in for dream air but gave up waiting and cancelled. Will get steam frame when it comes out. So much comes down to the quality of the lenses so although resolution is a factor there is lot you can do with super sampling etc, where I believe steam frame might do well. Money probably better spent on a better graphics card.

Brandon(Post Maester)

Yeah, if I had to pick between grabbing a 5090 or a dream air, the 5090 is more important in the quality chain than spending 2k on a headset. But the Dream Air looks to be a very good headset if you already have a high-end system.

Brandon(Post Maester)

Yeah, what all you plan on doing with the headset matters for sure. Quest 3 is still a solid overall headset if you want to play standalone VR or MR. Seems like you were looking at the SE model of the Dream Air though, the full version is 3840 x 3552 and is more around the 2k$ mark. Image quality wise, the Quest 3 would get demolished.

David Jacobs

Oh nice. And I suppose to play any game in VR with that $2k headset maxed your gonna need like a $4k pc with rtx5090. I still have a rtx3090 cause no game has made me feel the Need to upgrade yet. Cyberpunk 2077 with Ray Tracing and Path Tracing is what got me thinking about it but if thats only game then still not the time yet imo

Brandon(Post Maester)

Yup, if I had to choose between a 5090 or a Dream Air, I would take the 5090 no question.

Brandon(Post Maester)

Obviously this has nothing to do with VR, but if you are a childhood He-Man fan, go see Masters of the Universe! It was absolutely fantastic as a longtime fan. I'm probably going to take my wife and daughter to go see it with me again.

Cercata

Too many games, too little modders, some games have to be done by the padawans of yoda, some of them are Jedi Masters too ;)

Darren Stoller

Don't know if it's just my setup but every time I fight fight hand to hand in Aleph, the display flashes yellow and it's difficult to see what I'm doing?

realvr

It happened to me too! It seems related to the latest official update. Clearing the shader cache fixed it for me

Darren Stoller

Where's that Luke? (I'm PC illiterate, Brandon knows)

Riskyshrimp

Having an amazing time with oo7 game. Thanks again for all your efforts in keeping VR alive.

Cyril Preiss

Thanks so much !! btw it seems that last update broke the gamepad shortcuts for realvr (left trigger and left stick together)

Brandon(Post Maester)

I don't know for sure if this game has a dedicated shader cache or other files anywhere, but I think it is just the Nvidia shader cache. You can find this in AppData\Local\NVIDIA\DXCache Just delete the files in that folder that it will allow you to.

Darren Stoller

Sorry Brandon I meant you know I'm PC illiterate but thanks

Darren Stoller

I'm still finding aiming very problematic where it doesn't click straight into gaze aim.

AaronCLS

any one tried the new CD patch? does it break VR?

D S

I noted that GOT only works properly if I disable non-Parallel Projection with the SteamVR (sboys3) driver on Dream Air. Certain elements are not compensted for and become divergent. Switching to Parallel Projection mode fixes it (The Dream Air has 2 degrees of view canting). The mod does pickup on the canted displays and corrects many of the menus and things that are not game specific, but I don' think for example it is correct for aiming and in game menus. Thanks for consideration of a future fix.

AaronCLS

thanks, engaging Steam offline mode!

Bart Grudzien

How does it run? Possible to hit at least 3600 ppd on 4090?

Brandon(Post Maester)

No GPU can hit 3600 ppd, not even in the future. 3600 resolution, perhaps :) you may be able to hit that on a 4090 by lowering some graphics settings. Depends on what rendering mode and refresh rate you are expecting to use too.

Tomo

so correct me if the mod is free in 3months that would mean we could get Hitman 3 too right? same engine and most likely easy done now

Tomo

🥴

Mig

Hello, how can I move the R.E.A.L. VR software window? I can't reach the top of the window with my mouse; I need to reduce my HUD because the game text is barely visible at the bottom.

Mig

Thanks, it works. However, in the game, sometimes there are dialogues where I have to make choices at the bottom of the screen, but they are too low and I can't read them. Do you know how I can fix this?

Brandon(Post Maester)

Please read the game post again :) It mentions this in there as well as how to enable and use the shortcut Luke added just for this.

Mig

Yes, I saw that, but when he says to go here to find out how it works, there's nothing on the link he gave. (see here to find out how they work)

Brandon(Post Maester)

Keep reading, it mentions a shortcut he added in for that specific purpose. If you read over the whole post, there is a large section on this issue specifically. "However, the UI is very complex and I could not find 100% reliable indicators to determine precisely whether a UI element is part of the HUD or a world marker, so I had to employ a few heuristics. This means that sometimes the split will fail, and some elements will be headlocked just outside your field of view. One example is the compass dial in the bottom left corner, which is not so important because the mission objective is also marked in the 3D world, and the relevant information like the battery charge is still split correctly and visible on the HUD. However, another example is the group of four conversation choices you are occasionally given, which hangs very low in your FOV where it's really hard to read. To make all information visible, you can use the "left thumbstick + left trigger" gesture on the gamepad, which you can activate from the "BOND" tab of the R.E.A.L. overlay. Once you have activated the gesture (it defaults to off to avoid surprising behavior of the gamepad in case you're not aware of it), a quick toggle will bring all available information on the HUD, which will render everything visible but will break the world markers, making them double up and detach from their objects, and it will cause artifacts like phantom monitor screens and image retention during cutscenes. So when you're done (for instance after selecting the conversation choice you prefer), I recommend using another quick toggle to get back to the normal split UI."