Fixing the updates (Patreon)
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Hi guys, just a quick heads-up to let you know that I updated the framework to fix support for
https://store.steampowered.com/app/3321460/Crimson_Desert/ and
https://store.steampowered.com/app/2909400/FINAL_FANTASY_VII_REBIRTH/
Both games were broken in VR by the latest official patches. The Early Access version with the fixes can be found here.
If there are no more patches to FF7RB, in a week or so I'll also update the public version.
As for BOND, the latest official patch is safe to install, but be mindful that some users (myself included) have experienced a weird flashing image retention during hand-to-hand combat, especially when the yellow indicator goes off in close quarters. Apparently the problem is due to some pipeline corruption that occurs when the game updates, and I was able to fix it by clearing the shader cache.
BTW, clearing the shader cache seems to have become the go-to solution for fixing all kinds of weird graphical glitches these days, no matter whether you play in VR or flat. It seems that NVIDIA just can't get the caching mechanism to work robustly. Keep that in mind if you encounter any otherwise unexplainable forms of image corruption.