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Okay...

A small update on the progress.

First of all join Discord server for more info !

Once again... Okay, I won’t talk about the technical and visual parts; they’ve simply become better but more demanding. I spent a lot of time balancing the visuals and performance, and now I’m confident that I won’t be touching the graphical components anymore, just as I won’t be focusing on the technical side. I might work on performance a bit more, but I’m not certain. My goal is to aim for 30–40 FPS on high settings for GTX 1650 and similar GPUs, and so far, I’m achieving that FPS

Sex Mechanics

There have been many changes:

The skill tree and progression system through sex content have been completely reworked.

Corruption has been added (it acts as the main stat that enhances all others).

Stress has returned, along with the possibility of losing or dying during the sex mechanics.

Antidepressants have been reintroduced. They are needed to recover stress after sex since sex reduces stress. If stress falls below zero, you lose.

Cigarettes have been added, along with the ability to smoke them. Cigarettes restore stress.

Condoms have been added, which you can use on symbiotes during sex.

Condoms can now be picked up, carried, and used as needed or desired, but with a slightly different purpose.

Inventory Changes

Many mentioned that there wasn’t enough space...

Now there are 6 main slots for all consumables. Some of them can stack. For example, you can carry 12 condoms or 20 cigarettes in a single slot, but not items like inhalers, antidepressants, etc.

All items in slots are displayed on the character's belt.

Inventory interface updates are in progress...

Skills

There are special abilities and general skills.

For instance, there’s a skill that allows Judy to consume seed to reduce stress, either by licking it off herself or drinking it from used condoms.

Another skill reduces the cost of switching positions during sex. The reduction depends on how much sperm is on Judy's body, allowing you to use it to gain an advantage.

The skills are diverse:

Some are designed for bukkake scenarios, others for egg-laying mechanics, and some simply enhance the character.

There’s a lot to discuss about the skills, but I won’t dive into too much detail here.

Minigame

The UI has been redesigned, and there are now 6 main indicators:

Stamina during sex, which allows pressing A/D keys.

Symbiote Health during sex — reduce it to make them climax.

Stress Level — if it drops to zero, you lose.

Arousal, which acts as a resource for skills.

Focus Bar — every correct key press gives a damage bonus.

Mentality Bar — the longer you don’t press anything, the more resistance to stress you gain. This is useful because Judy passively takes stress damage during sex if you don’t press anything.

Experience System

The more Judy engages in sex with a specific type of symbiote, the better she becomes at it.

There’s a stat showing interaction levels for each type of symbiote.

The higher the level, the more animations become available, and the more health penalties symbiotes receive. For example, at level 5, symbiotes have 70% less health, and all animations are unlocked (these are only health values used in the sex mechanic).

Symbiote Mechanics

Symbiotes also have their own arousal system, which depends on Judy’s skills.

The higher their arousal, the more likely they are to initiate sex with Judy.

Experience increases symbiote arousal.

Early in the game, symbiotes may kill you more often than you will be able to start an intercourse with them, but over time, as Judy becomes more corrupted and unlocks her first skills, she’ll be able to use sex as a weapon.

Semen Visuals

The visuals have been changed to pre-rendered textures: 72 variants, with 12–8 options for each body part.

Enemy behavior

Several fixes have been made to enemy behavior, mainly to improve recognition of Judy and reactions during the sex mechanics.

Infection Mechanics

Infection affects the strength of symbiotes during sex mechanics.

Some will require multiple climaxes (two or three) to defeat.

Others may change positions mid-sex, regenerate, have increased defenses, etc.

Egg Mechanics

Tentacles can reproduce in Judy’s womb, allowing her to carry eggs. Eggs come in three sizes: Normal, Large, and Colossal (as previously discussed in the ENG channel).

And yes, she can give birth to them.

Save System

Added 3 save slots. Not sure if they work correctly yet, so more testing is needed.

Animations

Added 15 new animations (3 per enemy, except for tentacles and the Father, which are still in progress).

Okay...

That’s not everything, but honestly, I don’t remember the rest...

I’m still working... the sex mechanics are almost finished. When will I release the update... oh... I don’t know, but I think soon. I had problems with blackouts, and I’ve been rushing as much as I could, and I’m still rushing...

I’ll just list what I still need to do before the update:

Several skills for group intercourse, bukkake, and nymph state (these are the skills that represent Judy raping the symbiotes).

Modifiers for the sex mechanics, at least 7, so I can implement the Yuna system through the sex mechanics.

And that seems to be it... probably... Oh, and I need to test all the changes and everything else, so it’s going to take a bit more time... Still

Files

Comments

Ben Weiss

Thank you for the update. Stay healthy! can't wait for the new update!

Andre costa de assis

Dman... can barely wait for that update! and dont forget you awesome <3

StupidFuckingIslander

absolutely stellar job so far and frequent updates. Truly Fine work friend, Have a lovely New Year.