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Hey everyone,

It was a hell of a last-minute battle to finish this patch before my surgery, but it is finally up and ready for you all. My last two weeks have been extremely stressful, to say the least. But I can finally calm down now and pack my luggage for my surgery. I'm getting admitted to the hospital on Wednesday morning.

I'm not gonna lie... this patch has some big changes from what I originally planned, especially there being only one man in the club for now, but to be fair, that comes with a complete change in scope. Like that one man now has a full backstory and several dozen events. The original plan was to make these dates super simple, and it's not like they are very, very complex now, but when it came to the writing, I just felt like giving this guy more of a personality, and I think these scenes really capture the slow descent of the player character's mindset. For the club mechanic, please view this as a proof of concept that the room fits into the game as a concept. It is open in the evening and at night, and I can see several ways to improve it over the next few patches. Add a stage for dancing, add more men to date, and show the other contestants interacting in there as well. Basically, I see it as a full expansion of the house, and then we will also get real non-placeholder graphics for it.

In general, I think this patch, and the last few ones for that matter, lay the groundwork for a plethora of improvements for the game in the future. The new sex scenes work; the new dating system finally gives us a new idea for how to introduce men (or partners in general) into the game for dating. The new energy system is still a bit buggy and unbalanced, but it improves a lot of the general flow of the game, like when you were previously just being thrown through several events and then realize it is evening all of a sudden.

Anyways, without further ado, here are your download links:

rel.pink/bmotv

Here's the changelog:

Added The Club, a new dating mechanic launching with Adrian, and a new sex scene graphic.

Added universal contestant gifting, preferences, reactions, and affection rewards.

Added cooking with ingredients, recipe discovery, mastery, eating, and giftable meals.

Reworked actions around a new energy system and manual time advancement.

Added the complete Y2K styling challenge and contestant outfits.

Added live character and clothing previews inside the clothing shop.

Added collectible gifts and useful items hidden throughout the house.

Added special item interactions, including the Idol Card and ladder-gated objects.

If anybody finds any game-breaking bugs, please report them quickly. I have one more day to send out an update. Like... the next 24 hours are the last time I have to actually work on the game, and then I'm off to the hospital. But I promise to do my best with the time I have left.

Then when I'm back home in a little over two weeks, I'll try to fix a few more things for the beta release. There's also a Halloween side story scheduled for October 31st.

And that's it for now. I'll see you on the other side.

Best,Jenni

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