Release - Edge of the Blade | CBT (Patreon)
Content
【日本語ユーザーの方へ / For Japanese Players】
『刃の上に立ちて』CBTビルドを公開しました!プレイエクスポでのフィードバックをもとに、複雑なルールとUXを大幅に簡素化しました。
マップグラフィックの刷新、戦闘マップ追加、各フェーズの通知追加など、プレイ体験を大きく改善しています。
今後はストーリーモードや新規勢力を追加予定で、10月のSteam Next Fest参加、11月のSteam正式リリースを目指します!
On the Edge of a Blade — CBT Build Now Available!
Hello, this is NINEHECTARE!
First of all, we're truly sorry for the lack of updates recently!!
At the Play Expo held in late May, we received an incredible amount of feedback and support!
Over the past month, we've worked to simplify the complex rules of On the Edge of a Blade and streamline the UX that was difficult to learn.
Here's a look at what's changed, what's coming next, and our roadmap toward the Steam release!
Download - Edge of the Blade | CBT
P.W. | gft251v
■ Changes
▶ Map Graphics Overhaul
Map graphics, which were previously generated randomly, are now displayed as City / Village / Fortress to match each node.
We've also improved the water effects, enhancing both performance and visual quality!
- Added dedicated battle maps for each stronghold
- Improved water rendering
▶ Interface Changes
We've added notifications for each phase so the game plays more intuitively, and significantly improved icon imagery and more!
▶ Bug Fixes
We've fixed all the minor bugs that had been pointed out, greatly improving the overall gameplay experience~!
■ Upcoming Development
The following are based on recent feedback, along with story mode improvements planned through July 31st. The core gameplay is nearly complete, so from here we're moving back into developing additional content!
▶ New Playable Faction
- Adding the Akane-Yashima Alliance as a playable faction!
▶ Story Mode
- The story mode that had been temporarily removed returns with a brand-new interface!
▶ Diplomacy & Weekly Event Panel Rework
- More interactions and intuitive diplomacy, including the player character, are being added!
▶ Recruitment System Rework
- When recruiting units at your home base, you'll now be able to obtain the units you want more reliably, rather than at random!
▶ Other Changes
- Reworking so that character illustrations appear more frequently in-game
- Adjusting node selection to display more detailed information
- Adding guide quests and event quests
All of the above is scheduled to be completed by July 31st.
■ Steam Release Roadmap
The Steam store page and demo playtest have both passed review!
Once all the improvements above are complete, we'll run a standalone demo page starting in August and participate in Steam Next Fest in October.
▶ On the Edge of a Blade — Steam Release Plan
- June: 1st CBT improvement build released (Done)
- July: Store page reveal & additional content development
- August: Standalone demo page launch
- September: Adding scenarios & new playable faction Aisin Gioro
- October: Steam Next Fest
- November: Steam Release!
Thank you so much for your continued support.
We'll keep working hard to make On the Edge of a Blade the best it can be!