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L:

Hello everyone!

We don’t work with custom fan-characters anymore and won’t open it as a tier, as we did for 1st and 2nd chapter. It’s difficult to put a character of specific appearance and personality into the game plot, they need to be adapted and literally squeezed in the story to play their role right. We love all fan-characters we worked on, every of them is unique and interesting, it’s like a real person you communicate, but they are so bright that they can drag all attention to themselves. It’s not good for the story, where everyone has to be on their place. So we decided to never repeat this experience.

But we can suggest you another idea. Grimm and me are designing background and NPC characters to make them fit in environment and the plot. They have established appearance design and personality and their own role in tCoL plotline. They might be not very deep, especially if it’s a bg character, but some of them, like quest-giver, could have bits of essential for the environment info. Most likely we will never use them again after a specific scene, quest or when the game will end. These design will be just lost. Would you like the idea to purchase a credit for such characters? That mean you will able to work on their story, relationships and background outside the game. You will literally have references you may legally use for this character, because it will be yours.

What do you think?

Comments

Z

I think that’s a great idea!

Vitarka

It's definitely an interesting concept ! And I would probably be interested, depending on what characters are available ^^

Avgur

Это было бы реально здорово!

AndreFuchs

Это будет очень круто :0

StormCatcher.77

С тех пор как я открыл для себя Шан-Ла прошло значительное время, я регулярно видел очень крутых персов у разных людей и задумывался о своём. Сделал первые попытки, но пока они далеко не зашли и явно ускользают из канона. Потому ваше предложение звучит крайне привлекательно. Был бы рад поучаствовать!

mel0n4u

Уф, правда было бы круто...

kaNoharu

оооооой, это очень интересное предложение! однозначно заинтересован!)

Cloudian

I would love to buy a oc omg 😍

MuffleWuff

That would be fantastic~! 👍✨ I would give you permission to use Malivine if yah wished for a background npc but if yah have other OCs designed and up for purchase, I'd be happy to adopt!

Gramm

This decision is for the best imo. TCoL already has a lot of "main" characters with interesting quirks and stories which can be further explored. Taking into account that the game is focused around Roui, having too many characters would give the impression that the previous ones are "abandoned". That being said, I don't know where the story is headed and maybe introducing new ones is crucial to the plot. The whole bg characters idea is really cool too. Just seeing your character existing in the game would be enough for any fan haha.

Jak Cooper

I can understand your decision and think the chance to adopt a background character is an amazing idea.

Дядя Ара

Это просто офигенно будет!

Elkane

I like the idea of owning a character *made* for the story rather than having a character shoe-horned into it. It gives a lot more flexibility in creating/fitting a character, since otherwise you'd have to (worst case scenario) rewrite an entire section of the story just for the matter of a single OC to be relevant and/or purposeful. As much as it would've been a dream of mine, or anyone else's, to have their character in the story/game, this seems to be what's best for development, both by speed and quality. 2 Questions: 1. I'm curious how Acquisition of the character goes - will it be like an Auction for the character? or more of an Adopt like previous created characters? (For example, that Sahash character Glum bought in October last year) 2. For those hoping to see light at the end of the tunnel - will there be a time where you're just looking for *any* character to make filler in a background and looking for community OCs? or would Character-Credit-Purchase be the only way?

lingrimm

Despite I DO love Malivine with all my heart, we decided not to add someone’s characters in-game. But thank you very much for your suggestion 💛

lingrimm

Thank you! > Having too many characters would give the impression that the previous ones are “abandoned ”Yes, this. Vander was not meant to play a big role in the plot, but somehow his quest became a turning point in the storyline. And same for all character who were added there: we didn’t wanted to abandon them right after they play their role, so they needed more attention. Characters on the festival were reasonably balanced, but still it’s a distraction from the work on the main plot. We have to be professional writers to manage a lot of stories at the same time, but our experience is still not enough to do this properly. So we want to focus on general attributes~

lingrimm

1. I think it would be close to an adopt system, and first comment is grabbing a character. Maybe it’s better to make an auction to give a chance to give a character for more people. Will see what is better! 2. Unfortunately, no, we decided not to put others characters as a filler anymore. At least, for now, but maybe something will change in the future.

Ivica F

I think this is a pretty good idea! It gives you the flexibility to use characters that just fit the moment, and your designs are great already!

Drak-Arts

Makes sense to me. It's hard to integrate what's essentially fan content into the real deal, so this feels like a decent approach. Especially 'cuz in some ways it's hard to control for when what felt like a minor role planned explodes 'cuz the character just 'clicks' or vice versa, and whatever planned longevity can end up changing as you write.

Кирилл Казаков

Идея действительно хорошая. С одной стороны фанаты вашей игры (В том числе я) смогут оставить небольшой след в проекте, с другой, не будет нарушена целостность уже имеющихся ключевых персонажей и никто не будет слишком сильно перетягивать на себя одеяло. В общем, я уж точно заинтересован

FolexM

Ох, очень интересно и заманчиво! Я бы поучаствовал в таком деле