Home Creators Posts Import Register Favorites Logout

Downloads

Content

1. I haven't had time to finish Cage/BDSM stuff asset pack yet. (It took too much time bake environment and fix problems)

2. VL13 also created physical chains and fly bands thanks to him. We found that if you use more than three bones in an armature on a rigidbody asset physics in unity become unstable, it just blows up asset. shame...

3. Whip has been created as a separate paid item (it was too much effort to make a physical rigabody asset and I'm still not happy with the result). There are two versions of whip - one with the BoneControl plugin from @skynet and one made on standard Unity physics.

Depends

  • DemonLord.DLUtils.6

  • HAL9001.CUA_Editor.8

  • MacGruber.Essentials.16

  • Skynet.BoneControl.2

  • Stopper.LightOptions.5

  • xstatic.Xstatic_particle_pack_#8_Fog

    Versions
    Ultra - (12gb>vram) (8k, 4k textures)
    HD - (8gb>vram) (4k, 2k textures)
    SD - (4gb>vram) (4k, 1k textures)

Files

WIP - Wooden muddiness (madness) (80% completed) (VAM)

Music by ❤️Besomorph feat Gloria Kim ❤️ https://youtu.be/_rEl2X1fNrI?si=N9DTdV0C4E7ejl0z

Comments