Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Now that the hard part is over, i can work on.... well... rewriting the game immediately after rewriting it. The good news is that it should be much easier and fast this time around.

I have to slowly re add code and assets one at a time as simply trying to do it in mass results in constant crashing. I have a lot of references to other things in my code, and you need referenced stuff in the project before you can import the rest. Issues arise when the things mutually depend and reference each other.

I expect this stage to take at least a week.

   Setup Engine Unreal 5 for Quest development

  Successfully build a blank project for Quest Standalone Platform

  Successfully build advanced VR project for Quest AND SteamVR Platforms

  AutoDetect platform and determine optimal performance settings

  Connect Engine and project into Source control

  Migrate all prior existing utility library assets and infrastructure

  • Successfully Re-Integrate Desktop Controls

  • Slowly Migrate all existing code, plugins and assets into new project

  • Polish and address any issues that might arise, particularly performance

  • Release First Quest Version

Files

Previews only

Comments

No comments found for this post.