Early Bird Update V0.19.03 (Patreon)
Content
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V0.19.03 (June 24, 2026)
New game features:
- More work on settlement system
-- Added guard tower type buildings. These provide security to all buildings that require it (everything that isn't a road or guard tower, currently) in a radius
--- Buildings that overlap with multiple guard towers only gain the highest level security from them
--- Guard towers without workers do not provide any security
--- Defense displays both on building query panel, as well as the building management panel
-- Occupied houses above the Cottage level now generate a small amount of tax revenue that goes toward settlement wealth
--- Tax gain is proportional to resident count. Houses only generate revenue when they connect to the town center
-- Added map overlays that show information about each relevant building on top of the building sprites
--- Added security overlay, showing the security level of each building that requires it
--- Added tax generation overlay, showing how much tax each residence is contributing daily
-- Added Region Management panel that allows the player to transfer in settlers
-- When gaining or spending resources, a small panel now appears showing how much of the resource gain or lost
-- Added some tutorial texts
Miscellaneous:
- Remade construction panel completely, it now has building type filtering and is along the bottom of the screen
- The player is now notified about why a building cannot be placed in the given location (ie, blocked terrain or terrain requirements not met)
- The settlement can now be renamed by the player at any time