Experimenting with "voices" for future animations (Patreon)
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I've been thinking about animations again, and something on my mind in particular is how to do voices for characters. Yall probably noticed in my past animations that I do text scrolling for dialogue and have RPG-style beeping to accompany them (I don't believe there's an official term for it -- I call it "voice chittering"), and some characters have more vocal-sounding "beeps" that chitter away to give them the impression of voices. Undertale is an example of a game that does this for its main characters, and it's an interesting process I've wanted to apply for my animations (hence why I've borrowed Undertale sound effects for the voices a lot lol)
I don't wanna just rely on the same old sounds again, and have had to experiment with my own. Here's a fake-sounding story: a long time ago, I actually asked Toby Fox about how he made those sounds. I'm not sure if it's still the case anymore but he published his personal email on his website and publicly pledged to answer all messages even when Undertale was super green, and he did get back to me explaining how he did the sampling for his characters' "voices". Thanks, Toby T_Tb
I've been too lazy to make things of my own because of business, but I finally found a quick moment today to do some sourcing. Toby's character voices seemed really assorted and random (spoilers: Sans' chitters come from Patrick Star. no, really), and I decided to test things out by sampling streamers from Hololive. Lemme know what yall think!
PS: if anyone can identify all 5 people I've sourced... I dunno what I can promise you right now but I definitely gotta give you some kind of reward lol