Wood Elves Ideas! UPDATED (Patreon)
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Hello Everyone!Venris Here!Same as we did with Beastmen, I would like to post my ideas for their reword. Keep in mind that many things here is subject to change!Wood Elves Ideas:
- amber cost removed from Oak of Ages and technologies, it will be used to construct outposts and research some technologies
- ancient amber will be new resource that will be very hard to get but will unlock special events, seasons rewards and more
Idea with amber is to make it less problematic and more rewarding in the end.
- Oak of Ages will have very high construction time, most things you will be doing in game will allow to lower it, only you decide when to start construction
- Oak of Ages wont have many effects but will be unlocking special technology tree with branching upgrades
- final upgrades will unlock Ariel if we will be able to make proper model or Hero that will be incarnation of Wood Elven god - you pick one
- outposts will have more upgrades, just like all other factions
- geomantic web like system that will allow you to spread your provinces into living, linked forest with many effects
- your units stats will be lowered outside of those zones but fully maxed forests will be very easy to defend
- some places in the world will have full settlements with various bonuses increasing stats of your units outside those forest zones
- also other things will be able to give your units normal stats outside of forest zones like Wild Hunt etc.
- Sisters of Twilight and Drycha will be new Legendary Heroes
- Shadowdancers will be changed to single hero
- in campaign by doing various things you will be able to unlock new legendary units
- greater balance between tree spirits and elven units, no more only elves are the best!
- each generic lord will receive skills with gods devotions, both male and female Glade Lords will receive new roles
- offices will have much higher impact with unique effects and army abilities
- seasons will have much higher impact and will have army abilities/events that you will be able to buff, each season will change your gameplay, for example during summer you can perform rites like warhammer 2 factions
- Orion wont die during winter anymore but will receive various debuff, there will be a way to remove this debuff late gameOf course, in time, more ideas can come during modding process. Those are basics that I want to build on. Wood Elves update wont be such big as Beastmen because I think that they need more of a rework than remake as Beastmen did.Venris out!