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Poll

Next Faction Rework POLL!

  • High Elves 53
  • Dark Elves 30
  • Tomb Kings 23
  • Vampire Counts 18
  • Vampire Coast 7
  • Lizardmen 11
  • Skaven 12
  • Norsca 61
  • 2019-11-12
  • —2019-11-16
  • 215 votes
{'title': 'Next Faction Rework POLL!', 'choices': [{'text': 'High Elves', 'votes': 53}, {'text': 'Dark Elves', 'votes': 30}, {'text': 'Tomb Kings', 'votes': 23}, {'text': 'Vampire Counts', 'votes': 18}, {'text': 'Vampire Coast', 'votes': 7}, {'text': 'Lizardmen', 'votes': 11}, {'text': 'Skaven', 'votes': 12}, {'text': 'Norsca', 'votes': 61}], 'closes_at': datetime.datetime(2019, 11, 16, 22, 59, 26, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 11, 12, 17, 28, 38, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 215}

Content

As title say. Lets decide what faction will get major campaign rework next after Wood Elves!

Comments

Brandon DeTinne

The Dark Elves are so boring compared to your other factions. I would love to see some Elf changes!

Moonspawn-7

I'd love a Norsca facelift, Chaos seems like your specialty! (Or maybe it's just that the Chaos factions are the most barebones, and you have the most room to add stuff haha)

David Cox

Blood for Khaine!

Acelius Thorne

Asur are the next best elves that need a rework. They don't have any campaign mechanics besides influence. I love asur but the are boring. Druchii at least have black arks, the khain nechanic in combat and slaves. Asur have influence. Thats it. Also norsca alredy has a bunch of mechanics

David Samra

Trash Kings are the most out of date faction in the game and really need help

David

Skrolk, Trench and Queek could use some small changes to be equal to Ikit and his workshop.

Biniu10

I would love better campaign for dark elves or maybe asurs.norsca is just fine

Karl Martell

High Elves have a lame "influence" mechanic. Besides that? Nothing.

DaFly

Is there a chance to make the submod for chaosdwarfs campain playable?

Michael

With the woodelves done, I feel like all faction are decent now. What I do see is, that some AI LL have trouble getting started like Arkhan and skrolk, the southwestern lustria is generally weird: so many LL too close together.

Pillowesque

High elves! I was going to say dark elves but influence is far less cool of a mechanic than the slavery one, and high elves don't even have the arks I'd love to see some naval love for the island based race

venris

I dont like lesser factions mods :(.

David Strauß

All races are acceptable (Apart from the Asur?). We need more legendary lords with unique playstyles.

David Samra

Norscans have some really cool units and mechanics, especially if you use "Trolls for the Trollking" mod (compatible with SFO now). They could use an improvement for their late game perhaps, but they are still infinitely more playable than TK (trash kings)

David Samra

If anything Ikit should get nerfed to be like the rest of the skaven. Skaven really need a menu system to manage their under-empire better, it becomes horrible once you expand it past 6 provinces to manage (takes forever)

Malignant_Peasant

The problem is their early and mid game, not late game, I dont see how TK are unplayable

David Samra

they have some of the best units, buildings, and mechanics in the game, besides that nothing... lul

Karl Martell

Mechanic-wise, lame. I voted for High Elves

PrimipilusXIII

I am voting for Dark Elves despite of their pretty cool slave mechanic in a hope that revamping them may free them up of stupid (IMHO) combat Murderous Prowess mechanic. Not only their units are weaker than their HE counterparts in SFO (which is against army books and TT) but they are suffering from terrible mechanics in combat on top of that. Seeing a guy on a dinosaur beaten up by a guy on a horse makes my eyes bleed. :-))) Especially accounting for a fact that both of them may be of a similar age but the one on a dinosaur was raised in a war- and bloodshed- centered culture and literally lives in combat. If removing MP is impossible I would rather vote for HE (despite of my personal dislike of them :-) Their influence mechanic is pretty much useless. For future polls I would suggest to utilize 1st, 2nd and 3rd choice voting system instead of a single voice only.

PrimipilusXIII

Agree. They are nothing they should be as per Army Books. Very mediocre while they are capable to field some of the best units in their class in TT.

PrimipilusXIII

High elves are already elevated way above original GW design. But agree, their influence mechanic is pretty much useless and boring.

David Samra

Their influence mechanic gives Elves unparalleled trade options and the best lords and heroes in the game. It's more than every faction in the game. That counts as nothing?

David Samra

Venris has said he will not do a second round of voting... I implore my TK brothers to change their vote to Norsca to prevent a HE victory (Norsca needs work way more than HE does)

David Samra

No, influence gets elves the best heros and lord traits in the game. They also get trade vision, and influence makes it easy to acquire trade pacts. Elves can literally build their entire economy without scouting anything in the world. They have one of the most powerful campaign mechanics in the game.

KaNNaY

COME ON GUYS. Think of the posibilities Dark VS High! It will be much more fun playing them!