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Poll

Final Factionn Rework Poll!

  • The Sundering (High Elves vs Dark Elves) 103
  • Raiders & Kings (Norsca vs Tom kings 133
  • 2019-11-17
  • —2019-11-23
  • 236 votes
{'title': 'Final Factionn Rework Poll!', 'choices': [{'text': 'The Sundering (High Elves vs Dark Elves)', 'votes': 103}, {'text': 'Raiders & Kings (Norsca vs Tom kings', 'votes': 133}], 'closes_at': datetime.datetime(2019, 11, 23, 11, 0, 6, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2019, 11, 17, 15, 47, 39, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 236}

Content

Last Poll divided our community so I think we can make it little different this time. Faction update after Wood Elves will be bigger and contain 2 factions. You need to choose those factions!

The Sundering (High Elves vs Dark Elves)

OR

Raiders & Kings (Norsca vs Tom Kings)

Files

Comments

Moonspawn-7

I feel like it'd be worth putting work into TK and Norsca ASAP since they certainly won't be getting much of anything from CA until WH3 at the earliest. With the next DLC on the horizon, at least one of the WH2 elven factions will be getting something.

Pillowesque

I know it's selfish but I'm hoping anyone but norsca wins since I can't handle the long turn times in ME even with all the "time saver" mods :( only have time for vortex campaigns these days

venris

4 you mean? Ok, but next update after 6 months :P.

Numahr

HE vs DE is the one true cataclysmical conflict. Let's make it great again!

Karl Martell

This poll also divided our community, it seems :D

Tim The Grim

By god, please no Elf Wars :P

venris

Divided like... SUNDERING!

Noah

Tomb kings and norsca need it the most imho

I-CENTURION-I

Norsca and Tomb Kings need it far more, and turn times really don't have anything to do with it.

KaNNaY

Tomb Kings allready have alot going on. For SURE Dark and high Elf!!!

David Samra

It's quite possible to beat a campaign on the hardest settings with HE, DE, or even Norsca, but try it as TK and you'll see just how weak their mechanics are. They need buffs and a total overhaul of their power curve (totally OP late game, compete trash early game).

venris

Agree, TK with their no upkeep are very hard to balance and that cause many problems. Total rework of that system is needed.

PrimipilusXIII

I have to admit that voted for The Sundering simply because I really dislike current HE vs DE balance and hate DE battle mechanic. Objectively speaking Tomb Kings is one of the most under-powered factions in the game with terrible mechanic. Some of the TK units which are extremely strong in TT are mere shadows of themselves in WH:TW2. Necropolis Knights on Necroserpents are eating Chaos Knights, Dragon Princess and Cold One Knights in TT like cookies and absolutely devastate heavy infantry. While in WH:TW they are nothing special at all. Skeleton Archers always hit the target because of Arrows of Asaph , 100%. No to hit bonus and penalties applied at all (eat this pointy ears! :-) ) while in WH:TW they are pretty mediocre unit. The whole faction doesn't feel like it should.

Lord Torquemado

I prefer the Norsca/TK update first for one reason: There are yet two DLCs to come for both asur and druchii. I would rather have their update after the new mechanics come, so the SFO enhances it even more.

KaNNaY

COME ON GUYS. Think of the posibilities Dark VS High! It will be much more fun playing them!

PrimipilusXIII

Judging by the average number of people participating in these polls I wouldn't bet on pointy-eared guys winning this time. :-) They are approximately 22 votes short. Mummies and vikings seem to be getting some love next. I am still hoping to see DEs reworked one day to become what they should be and freed of stupid Murderous Prowess.

venris

This vote is about what pack will be first. Looser will get rework as second, we were always doing it that way.

PrimipilusXIII

As long as there is even a slim chance of sending Murderous Prowess mechanic to digital abyss of eternal scorn I am ready to wait for as long as its needed. Tomb Kings is also a cool faction with interesting Lore. In TT they feel like they should.

venris

Nothing we can do with it, its as it is or remove.

PrimipilusXIII

If you remove it whatsoever I will not miss that ugly thing for a second. :-) DEs should be aggressive faction with high damage on the battlefield. They shouldn't wait until they kill an X amount of enemies before bathing in enemy blood.

Moonspawn-7

You realize that using those mods, such as The Old World or Turn Time Destroyer, there's about equal or even LESS factions than in a Vortex campaign right? You're experiencing a placebo.

Pillowesque

Not sure what you're trying to say but my turn times with no mods in vortex are crazy short compared to ME. I've tried all the time saver mods for ME and none of them work well enough to reduce times to acceptable for me and like you said remove a lot of stuff. I really hope one day to play TWW2 or 3 with times as short as the first one, or the new three empires (not super comparable because I'm sure there are reason turn times are short there the games are a lot different) I love the warhammer universe the most out of any total war but with every patch and game the turn times creep closer to unplayable for me.

Steve Ward

actually Norsca vs tomb kings would be amazing

Klemens Kunze

elves are fine, and their kinky slashy brothers too, but norsca still lacks ... something