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And so is my soul, my heart, and my willpower.

I'm going to have to find a new image hosting website, and do it all...all over again.

all 3000 links. replaced. again.

It's 3 am right now. I want to curl up and cry. It's so close to our big anniversary and I have so much i need to do. People tell me to take a break but I can't.

I'm sorry the games are broken again. I'm going to try fixing them all...again.

Update
Boom bam bap. Its all done, before 24 hours, all images are up and working again.
I'm slowly starting to realize how much I really should...learn how to call files locally instead of over the internet, so that i never have to worry about this again.

Comments

Doctor 19875

Just don't overwork yourself

Spine

Storing and calling images locally would probably be the best option for longevity, though in my experience twine games that do this have trouble displaying images on mobile (or at least android), something to do with the way its file system works perhaps. Another option could be to host the images on your own site and perhaps use a robust CDN service like Cloudflare to help maintain speed and availability worldwide in the long term.

Chaos/Ruin - (Defied Realities)

great news, we're doing exactly that. It took be a grand total of three minutes to look up how to do that in Twine. But i will be also posting the raw HTML file in any launch as well, so that mobile users can still play it too.