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Hey everyone!

Another update for SessionFlow is finally here... and man, it’s been such a blast working on this module since the launch. It’s becoming something much bigger than I first imagined, it’s like having multiple modules in one! Each widget starts as a small idea, and today I woke up inspired! hahaha...

This version fixes some pesky bugs, but the stars of the show are the brand-new functions. I’m squeezing every drop of potential out of Exalted Scenes and bringing even more widgets to make our lives as GMs much easier.

Here is what’s new in v0.4:

The Sky Bar (Day/Night Clock)(NEW WIDGET)

I’ve obsessed over this one to give it an special polish. It’s a beautiful, pill-shaped widget that tracks your world time with silky-smooth gradients that change from dawn to night.

Total Visual Immersion: Includes a multi-layer glowing sun, a crescent moon, and a star field that twinkles at night.

Full Integration: It talks directly to Foundry’s world time. Advance time by 10m, 1h, or 4h, and watch all your other modules react instantly.

Broadcast to Players: You can "flash" the time to your players or give them a synced HUD overlay so they can feel the passage of time too.

New Interaction Widgets

The Presenter (Sequence Widget): Perfect for Exalted Scenes users. Control your multi-background sequences with a "filmstrip" view, smooth crossfades, and a transparent, modern interface.

Media Player (Slideshow Widget): A dedicated controller for your auto-play slideshows, featuring a live progress bar and full transport controls (play, pause, shuffle).

Design & Templates

Inspiration Presets: I added 16 TTRPG-themed presets (Sight, Sound, Smell, Combat, etc.) so you can categorize your notes with one click.

New Scene Layouts: Added Intrigue (for dossier-style investigations), Atmosphere (for audio-heavy GMs), and Theater of the Mind templates.

Video Support Everywhere: Finally! Animated scenes (.webm, .mp4) now work perfectly in the Beat Panel, Hero images, and the Free Image widget.

Bug Fixes & Architecture

We fixed the "Save current layout" bug (it was a tricky race condition!) and optimized the code to use the GPU, making the animations buttery smooth without eating up your performance.

📥 How to Install

(For Supporters Only - please remove previous versions if you have 0.1/0.2/0.3 installed)

Download the .zip file attached below.

Extract it into your Foundry Data/modules/ folder.

Crucial: Ensure the extracted folder is named exactly sessionflow/.

Restart Foundry and enable the module. (If you are on Linux, download the .tar.gz)

As always, thank you so much for the support! You guys are the reason I keep pushing these updates. Let me know how the new widgets feel in your next session!

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Comments

Askrosm

Thank you so much !

Elixiate

I'm really glad I found you through YouTube. I have used a lot of modules just to make my campaigns perfect, and you made it simplified and tailored to the most important needs of making it fun for the DM rather than only just the players. I'm really happy to be supporting you on this journey to make Campaigns fun and getting rid of campaign burnouts for DMs.

Wand & Widgets

Your comment made my day so much better, thank you. Come to the discord, the community is super awesome I hope you have a blast!

Miranzel

I installed: SessionFlow 0.4 Exalted Scenes 5.1 But in the “SessionFlow” module, inside Scene Details, widget the Characters says: “Exalted Scenes module is required.” Maybe I did something wrong — I didn’t configure anything, I just installed both modules.

Wand & Widgets

Are you using Forge? Come to discord, we can help you in no time, I think another user had a similar issue, just lmk if you are hosting your game!