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Your starship has crash-landed on Teayeph XI, a planet under biological interdiction. Your ship can't regain orbit and your distress beacon is fried. You and your crew will have to find a way to survive until you can fix the ship or your beacon.

This is a top-down build-stuff survival game where you direct a crew of up to 25 hapless castaways on a profoundly dangerous planet.

Can you rebuild your ship or repair your emergency beacon before the planet does... weird and squicky and quite possibly sexy things to your poor crewmembers?

Can you rally the loyalty of your changed crew to stick with the plan and get off this planet of perverse pleasures, because in the hopes that whatever is done to their bodies and minds here can be reversed by medical science once you're back in the bosom of galactic civilization?

Or can you direct your crew directly into temptations and dangers that they know they're not supposed to indulge in but with their willpower stretched so thin it's inevitable that they'll eat that forbidden fruit just as you planned?

-oOo-

Marooned on Teayeph VI is gameplay-feature-complete–it does all the stuff that I want the game to do–but has just enough content to make those game interactions happen.  In the future I'm looking to expand the game with new dangers, transformations, and sexy times. The pacing is also still a little rough, but playable.

The game does autosave and you should be able to resume your game (assuming you're on the same browser and allow cookies) on reload.

This game is a bit of an odd duck, format wise, and I'd be very curious to hear if it works for you folks or if it's just yet another weird game experience from Dex's patreon.

Files

Previews only

Marooned on Teayeph XI

Comments

danime

Looks like there's a bug, I'm not quite sure what caused it, but I think it was at the point where I had built a fire ring and the rations stockpile ran out. The item list at camp kept generating endless empty piles.

dextersinister

Oh no, the Empty Piles bug. I thought I'd vanquished it! I'll dig in and see if I can figure out what's causing it.

dextersinister

A few back-end optimizations and bugfixes went live along with an autosave.

Unknownllama9

So apparently the patty is bugged. I can click to build , but it just becomes a black hole for lumber.

Anonymous

if it dos that clear the order and make sure you have more wood like 6 or 8 befor you try to build it ok

Kiki Marina

I think I'm really dumb or something, but I couldn't figure out how to get things working. I couldn't build or cook and everyone started starving to death...

Anonymous

I love this so much and want more.

Anonymous

I would enjoy seeing a 'corruption' mechanism. Maybe impacts from the local food would be limited, and local fauna wouldn't 'play' with crew as often at first, but that as they had exposure to uncooked foods, foul water, or run-ins with tile hazards, their corruption would increase and those effects would be amplified/ they would be targeted more. Would love to see this play into a corrupt 'abandon ship/ settle the planet' alternative route, wherein you actually distill and amplify the effects of the local foods, actively seek out and play with tentacles, and corrupt crew start favoring tainted water and foods and refusing to eat safe rations and clean water. Maybe even add the ability to create tainted rations to rapidly corrupt new crew members as they come out of cryo. Really, the sky is the limit with this little engine you've put together, and it's really incredible. I'd throw down a sizable chunk of money for a more fleshed out, polished version of this.

Anonymous

Bug report: It seems that sometimes being interrupted by tentacles or wasps or self-relief activities can break orders set to loop. I'm not entirely sure why that is. Oftentimes this just needs the orders to be re-assigned, but on rare occasion, it results in a crew actor being unable to process orders again until they are automatically forced to eat or drink.