Free Demo | GASPALS 1.1 | Unreal Engine 5.8 | Introducing Soft Cover (Patreon)
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Hello everyone!
GASPALS 1.1 is out and it's now on Unreal Engine 5.8. So as usual, I packaged a demo for you guys to try.
The main new thing is the introduction of the Soft Cover System. When near cover, the character always stays facing it, and moves along walls smoothly as you input. You can switch shoulders left and right, and it works with both CMC and Mover. For now it's just the locomotion part, but it's the base for something much bigger later on, more in the vein of The Last of Us, with the character putting his hands on walls, proper poses, and only going into cover when it actually makes sense.
I also did a good amount of cleanup and optimization. All the ABPs are fast path and threadsafe now, and I removed the old UE4 and Locomotor assets that were just bloating the project. The overlay system got reworked too to make it cleaner to work with.
This one's free so feel free to share it around. If you have fun with the demo and want to follow the deeper stuff and get the source, that's what the rest of the page is for.
Thanks for playing and happy game dev 🫡
4nas out.